Difference between revisions of "Auto Assembler:alloc"

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(Created page with ''''Auto Assembler''' alloc(''SybolName'', ''Size'', ''AllocateNearThisAddress'' OPTIONAL) Allocates a certain amount of memory and defines the symbol name in the script. If 'Al…')
 
m (alloc and its size explained a little more)
 
(12 intermediate revisions by 3 users not shown)
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'''Auto Assembler''' alloc(''SybolName'', ''Size'', ''AllocateNearThisAddress'' OPTIONAL)
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[[Category:Assembler]]
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'''Auto Assembler''' alloc(''SymbolName'', ''Size'', ''AllocateNearThisAddress'' OPTIONAL)
  
Allocates a certain amount of memory and defines the symbol name in the script.  
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Allocates a memory block of ''Size'' bytes and defines the ''SymbolName'' in the script, pointing to the beginning of the allocated memory block.  
If 'AllocateNearThisAddress' is specified CE will try to allocate the memory near that address.
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If the optional parameter ''AllocateNearThisAddress'' is specified then the CE will try to allocate the memory near to this address (this is useful for 64-bit targets where the jump distance could be bigger than 2GB otherwise).
This is useful for 64-bit targets where the jump distance could be bigger than 2GB otherwise.
 
  
 
Note: Use [[Auto Assembler:dealloc|dealloc]] to free the memory when done.
 
Note: Use [[Auto Assembler:dealloc|dealloc]] to free the memory when done.
  
=== Function Parameters ===
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Note2: There are 2 other alloc variants: '''allocnx''' and '''allocxo'''.  allocnx will allocate memory as non-executable.  allocxo will allocate memory as execute only.
 +
(These are required when using a Mac)
 +
 
 +
[https://www.cheatengine.org/forum/viewtopic.php?t=577560&sid=4dfa0df98e8db192709e6570b7c40f8a Note3]
 +
=== Command Parameters ===
 
{|width="85%" cellpadding="10%" cellpadding="5%" cellspacing="0" border="0"
 
{|width="85%" cellpadding="10%" cellpadding="5%" cellspacing="0" border="0"
 
!align="left"|Parameter
 
!align="left"|Parameter
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  alloc(SomeSymbol, 0x4, Tutorial-x86_64.exe+164C2)
 
  alloc(SomeSymbol, 0x4, Tutorial-x86_64.exe+164C2)
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:From the '''SunBeam''': CE actually fetches the module and allocates close to the end of the module. Additionally specifying '''+164C2''' does not add to it in any way :D Jus' sayin' ''Tutorial-x86_64.exe'' is enough.[http://fearlessrevolution.com/threads/ce-coord-how-to-find-correct-x-z-pos-when-you-have-found-a-y-position.6431/post-42870 post]
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 +
alloc(SomeSymbol, 0x4, SomeAOBSymbol)
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 +
alloc(SomeSymbol, 0x1000, Tutorial-x86_64.exe)
  
  alloc(SomeSymbol, 0x1000, Tutorial-x86_64.exe+164C2)
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  alloc(SomeSymbol, $1000, Tutorial-x86_64.exe)
  
  alloc(SomeSymbol, $1000, Tutorial-x86_64.exe+164C2)
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  alloc(memloc1,4)
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 +
00451029:
 +
jmp 00410000
 +
nop
 +
nop
 +
nop
 +
 +
00410000:
 +
mov [memloc1],esi
 +
mov [esi+80],ebx
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xor eax,eax
 +
jmp 00451031
  
 
== See also ==
 
== See also ==
 
* [[Cheat_Engine:Auto Assembler|Auto Assembler]]
 
* [[Cheat_Engine:Auto Assembler|Auto Assembler]]
 +
* [[Auto_Assembler:Commands|Auto Assembler Commands]]
  
=== Related Functions ===
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=== Related Commands ===
 
* [[Auto Assembler:aobScan|aobScan]]
 
* [[Auto Assembler:aobScan|aobScan]]
 
* [[Auto Assembler:aobScanModule|aobScanModule]]
 
* [[Auto Assembler:aobScanModule|aobScanModule]]
 
* [[Auto Assembler:dealloc|dealloc]]
 
* [[Auto Assembler:dealloc|dealloc]]
 +
* [[Auto Assembler:createThread|createThread]]
 
* [[Auto Assembler:define|define]]
 
* [[Auto Assembler:define|define]]
 
* [[Auto Assembler:fullAccess|fullAccess]]
 
* [[Auto Assembler:fullAccess|fullAccess]]
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* [[Auto Assembler:registerSymbol|registerSymbol]]
 
* [[Auto Assembler:registerSymbol|registerSymbol]]
 
* [[Auto Assembler:unregisterSymbol|unregisterSymbol]]
 
* [[Auto Assembler:unregisterSymbol|unregisterSymbol]]
* [[Auto Assembler:LUA|LUA]]
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* [[Auto Assembler:LUA ASM|LUA ASM]]
* [[Auto Assembler:ASM|ASM]]
 

Latest revision as of 16:36, 15 November 2022

Auto Assembler alloc(SymbolName, Size, AllocateNearThisAddress OPTIONAL)

Allocates a memory block of Size bytes and defines the SymbolName in the script, pointing to the beginning of the allocated memory block. If the optional parameter AllocateNearThisAddress is specified then the CE will try to allocate the memory near to this address (this is useful for 64-bit targets where the jump distance could be bigger than 2GB otherwise).

Note: Use dealloc to free the memory when done.

Note2: There are 2 other alloc variants: allocnx and allocxo. allocnx will allocate memory as non-executable. allocxo will allocate memory as execute only. (These are required when using a Mac)

Note3

Command Parameters[edit]

Parameter Type Description
SymbolName string The symbol name to use for allocated memory
Size integer The byte size of the block of memory to allocate
AllocateNearThisAddress string The address to allocate near if given


Examples[edit]

alloc(SomeSymbol, 0x4)
alloc(SomeSymbol, 0x1000)
alloc(SomeSymbol, $1000)
alloc(SomeSymbol, 0x4, Tutorial-x86_64.exe+164C2)
From the SunBeam: CE actually fetches the module and allocates close to the end of the module. Additionally specifying +164C2 does not add to it in any way :D Jus' sayin' Tutorial-x86_64.exe is enough.post
alloc(SomeSymbol, 0x4, SomeAOBSymbol)
alloc(SomeSymbol, 0x1000, Tutorial-x86_64.exe)
alloc(SomeSymbol, $1000, Tutorial-x86_64.exe)
alloc(memloc1,4)

00451029:
jmp 00410000
nop
nop
nop

00410000:
mov [memloc1],esi
mov [esi+80],ebx
xor eax,eax
jmp 00451031

See also[edit]

Related Commands[edit]