Difference between revisions of "Lua:floatToByteTable"
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[[Category:Lua]] | [[Category:Lua]] | ||
| − | '''function''' floatToByteTable(''Number'') ''':''' Table | + | {{CodeBox|'''function''' floatToByteTable(''Number'') ''':''' Table}} |
Converts a single precision (32-bit) floating point number to a table of bytes. | Converts a single precision (32-bit) floating point number to a table of bytes. | ||
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===Returns=== | ===Returns=== | ||
Table — A table containing the bytes representing the float. | Table — A table containing the bytes representing the float. | ||
| + | |||
| + | ===Explanation=== | ||
| + | |||
| + | The "ToByteTable" functions convert a value (such as an integer or floating-point number) into a table of bytes that represent how the value is stored in memory. | ||
| + | |||
| + | For example, if you use <code>wordToByteTable(1337)</code>: | ||
| + | |||
| + | - The decimal number <code>1337</code> is <code>0x0539</code> in hexadecimal. | ||
| + | - Computers typically use little-endian order, meaning the least significant byte comes first. | ||
| + | - So, <code>0x0539</code> is split into two bytes: <code>0x39</code> (57 in decimal) and <code>0x05</code> (5 in decimal). | ||
| + | - The resulting byte table is <code>{0x39, 0x05}</code> or <code>{57, 5}</code>. | ||
| + | |||
| + | This means: | ||
| + | - <code>bytes[1] = 0x39</code> (the low byte) | ||
| + | - <code>bytes[2] = 0x05</code> (the high byte) | ||
| + | |||
| + | This process applies to all "ToByteTable" functions: | ||
| + | They break down the value into its raw bytes, ordered from least significant to most significant (little-endian). | ||
===Examples=== | ===Examples=== | ||
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{{LuaSeeAlso}} | {{LuaSeeAlso}} | ||
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{{ReadWriteMemory}} | {{ReadWriteMemory}} | ||
Latest revision as of 20:42, 24 June 2026
<> Reference
function floatToByteTable(Number) : Table
Converts a single precision (32-bit) floating point number to a table of bytes.
Function Parameters[edit]
| Parameter | Type | Description |
|---|---|---|
| Number | Number | The single precision floating point value to convert. |
Returns[edit]
Table — A table containing the bytes representing the float.
Explanation[edit]
The "ToByteTable" functions convert a value (such as an integer or floating-point number) into a table of bytes that represent how the value is stored in memory.
For example, if you use wordToByteTable(1337):
- The decimal number 1337 is 0x0539 in hexadecimal.
- Computers typically use little-endian order, meaning the least significant byte comes first.
- So, 0x0539 is split into two bytes: 0x39 (57 in decimal) and 0x05 (5 in decimal).
- The resulting byte table is {0x39, 0x05} or {57, 5}.
This means:
- bytes[1] = 0x39 (the low byte)
- bytes[2] = 0x05 (the high byte)
This process applies to all "ToByteTable" functions: They break down the value into its raw bytes, ordered from least significant to most significant (little-endian).
Examples[edit]
local bytes = floatToByteTable(3.14)
for i, b in ipairs(bytes) do
print(string.format("Byte %d: %02X", i, b))
end
-- Output: 4 bytes representing the float in little-endian order
See Also[edit]
Main Pages
Memory Access Related Lua Functions
Read Functions
Read Functions (Local Process)
Write Functions
Write Functions (Local Process)
Byte Table Conversions (Value → Byte Table)
Byte Table Conversions (Byte Table → Value)