Difference between revisions of "Lua:byteTableToWideString"

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[[Category:Lua]]
 
[[Category:Lua]]
'''function''' byteTableToWideString(''Table'') ''':''' String
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{{CodeBox|'''function''' byteTableToWideString(''Table'') ''':''' String}}
  
 
Converts a table of bytes to a wide string (UTF-16/Unicode), and then to a Lua string.
 
Converts a table of bytes to a wide string (UTF-16/Unicode), and then to a Lua string.

Revision as of 23:12, 4 December 2025

<> Lua API Reference

function byteTableToWideString(Table) : String

Converts a table of bytes to a wide string (UTF-16/Unicode), and then to a Lua string.

Function Parameters

Parameter Type Description
Table Table A table containing the bytes to convert to a wide string (UTF-16/Unicode).

Returns

String — The resulting string formed from the wide string byte values.

Explanation

Each pair of bytes in the table is interpreted as a UTF-16 (little-endian) character code, and the resulting string is constructed by concatenating these characters in order.

For example, byteTableToWideString({0x41, 0x00, 0x42, 0x00, 0x43, 0x00}) returns "ABC".

Examples

local str = byteTableToWideString({0x41, 0x00, 0x42, 0x00, 0x43, 0x00})
print(str) -- Output: ABC

Main Pages

Core Lua documentation entry points

Lua
Script Engine

Related Functions