Difference between revisions of "Lua:Class:StringStream"
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m (moved StringStream to Lua:Class:StringStream) |
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=== Related Functions === | === Related Functions === | ||
| − | * [[createStringStream]] | + | * [[Lua:createStringStream|createStringStream]] |
| − | * [[createMemoryStream]] | + | * [[Lua:createMemoryStream|createMemoryStream]] |
| − | * [[createFileStream]] | + | * [[Lua:createFileStream|createFileStream]] |
=== Related Classes === | === Related Classes === | ||
Revision as of 01:36, 25 January 2018
StringStream class: (Inheritance: Stream->Object)
Class for using Stream objects as a Strings based object.
Creation
- createStringStream() : StringStream
- Returns a newly created string steam.
Properties
- DataString : string
- The internal string
Examples
local fileStr = nil
local tableFile = findTableFile('PlayerBaseHook.CEA')
if tableFile ~= nil then
local stringStream = createStringStream()
stringStream.Position = 0 -- if not set before using 'copyFrom' the 'StringStream' object will be inconsistent.
stringStream.copyFrom(tableFile.Stream, tableFile.Stream.Size)
fileStr = stringStream.DataString
stringStream.destroy()
end