Lua:createMemoryStream

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Example 1

m = createMemoryStream()
m.Size = 8
m.Position = 0

print("addr: ", m.Memory)

writeIntegerLocal(m.Memory, 1)
m.Position = m.Position + 4
writeIntegerLocal(m.Memory+m.Position, -1)

m.Position = 0
print( readIntegerLocal(m.Memory) ) -- 1
m.Position = m.Position + 4
print( readIntegerLocal(m.Memory+m.Position, true) ) -- -1
print( readIntegerLocal(m.Memory+m.Position) )       -- 4294967295 

m.destroy()
m = nil

Example 2

m = createMemoryStream()
m.Size = 8
m.Position = 0

print("addr: ", m.Memory)

m.writeDword(1)
m.writeDword(-1)

m.Position = 0
print( m.readDword() ) -- 1
print( m.readDword() ) -- 4294967295

m.destroy()
m = nil

Example 3

local m = createMemoryStream()
m.Size = 1024

local hwnd = findWindow("WTWindow", "Game")
local r = executeCodeLocalEx("GetWindowTextA", hwnd, m.Memory,  m.Size)

if r ~= 0 then
 m.Position = 0
 print( readStringLocal(m.Memory ,  m.Size) ) -- Game
end

m.destroy()
m = nil