Difference between revisions of "Lua:Class:MemoryStream"
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m (moved MemoryStream to Lua:Class:MemoryStream) |
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=== Related Functions === | === Related Functions === | ||
− | * [[createMemoryStream]] | + | * [[Lua:createMemoryStream|createMemoryStream]] |
− | * [[createFileStream]] | + | * [[Lua:createFileStream|createFileStream]] |
− | * [[createStringStream]] | + | * [[Lua:createStringStream|createStringStream]] |
=== Related Classes === | === Related Classes === |
Revision as of 01:31, 25 January 2018
MemoryStream class: (Inheritance: Stream->Object)
class for memory stream objects.
Creation
- createMemoryStream() : MemoryStream
- Returns a newly created memory steam
Properties
- Memory : integer : Readonly
- The address in Cheat Engine's memory this stream is loaded (READONLY, tends to change)
Methods
- loadFromFile(fileName)
- Replaces the contents in the memory stream with the contents of a file on disk
- saveToFile(fileName)
- Writes the contents of the memory stream to the specified file