Lua:registerSymbol
(Redirected from registerSymbol)
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function registerSymbol(symbolname, address, donotsave OPTIONAL)
Registers a string that will be associated with the given address.
Function Parameters[edit]
Parameter | Type | Description |
---|---|---|
symbolname | String | The string that should be associated with the address |
address | CEAddressString or Integer | The address to associate with the string |
donotsave | boolean | Optional parameter that when set to true will prevent cheat engine from saving this symbol in the cheat table |