Lua:registerSymbol

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function registerSymbol(symbolname, address, donotsave OPTIONAL)

Registers a string that will be associated with the given address.


Function Parameters[edit]

Parameter Type Description
symbolname String The string that should be associated with the address
address CEAddressString or Integer The address to associate with the string
donotsave boolean Optional parameter that when set to true will prevent cheat engine from saving this symbol in the cheat table


See also[edit]

Related Functions[edit]