Lua:createMemoryStream
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Example 1
m = createMemoryStream()
m.Size = 8
m.Position = 0
print("addr: ", m.Memory)
writeIntegerLocal(m.Memory, 1)
m.Position = m.Position + 4
writeIntegerLocal(m.Memory+m.Position, -1)
m.Position = 0
print( readIntegerLocal(m.Memory) ) -- 1
m.Position = m.Position + 4
print( readIntegerLocal(m.Memory+m.Position, true) ) -- -1
print( readIntegerLocal(m.Memory+m.Position) ) -- 4294967295
m.destroy()
m = nil
Example 2
m = createMemoryStream()
m.Size = 8
m.Position = 0
print("addr: ", m.Memory)
m.writeDword(1)
m.writeDword(-1)
m.Position = 0
print( m.readDword() ) -- 1
print( m.readDword() ) -- 4294967295
m.destroy()
m = nil
Example 3
local m = createMemoryStream()
m.Size = 1024
local hwnd = findWindow("WTWindow", "Game")
local r = executeCodeLocalEx("GetWindowTextA", hwnd, m.Memory, m.Size)
if r ~= 0 then
m.Position = 0
print( readStringLocal(m.Memory , m.Size) ) -- Game
end
m.destroy()
m = nil