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- 11:36, 4 March 2012 (diff | hist) (+17) Lua:shellExecute
- 11:35, 4 March 2012 (diff | hist) (+588) N Lua:shellExecute (Created page with ''''function''' shellExecute(''command'') Executes a specific commandline command. The commands are the same you can type in the "run..." command and in the file header of an exp…')
- 11:23, 4 March 2012 (diff | hist) (+539) N Lua:doKeyPress (Created page with ''''function''' doKeyPress(''key'') Simulates a keypress (up/down) Tip: To differentiate between highercase and lowercase set the shift key down or up depending on what you wish…')
- 17:38, 3 March 2012 (diff | hist) (+406) N Lua:keyUp (Created page with ''''function''' keyUp(''key'') Sets the key to the up state ===Function Parameters=== {|width="85%" cellpadding="10%" cellpadding="5%" cellspacing="0" border="0" !align="left"|P…')
- 15:29, 3 March 2012 (diff | hist) (+552) N Lua:keyDown (Created page with ''''function''' keyDown(''key'') Sets the key to the down state. Toggling between down and up can be used to type strings. And holding down can also be used to drag stuff. (Like …')
- 13:43, 3 March 2012 (diff | hist) (+1,902) N Virtual-Key Code (Created page with 'The following virtual keys are defined in defines.lua * VK_LBUTTON = 1 * VK_RBUTTON = 2 * VK_CANCEL = 3 * VK_MBUTTON = 4 * VK_BACK = 8 * VK_TAB = 9 * VK_CLEAR = 12 * VK_RETURN =…')
- 13:40, 3 March 2012 (diff | hist) (+428) N Lua:isKeyPressed (Created page with ''''function''' isKeyPressed(''key'') Returns true if the given keycode is valid and pressed down ===Function Parameters=== {|width="85%" cellpadding="10%" cellpadding="5%" cell…')
- 11:44, 3 March 2012 (diff | hist) (+476) N Lua:setMousePos (Created page with ''''function''' setMousePos(''x'', ''y'') Sets the mouse cursor to the specified coordinates. ===Function Parameters=== {|width="85%" cellpadding="10%" cellpadding="5%" cellspac…')
- 11:33, 3 March 2012 (diff | hist) (+217) N Lua:getMousePos (Created page with ''''function''' getMousePos() Returns 2 parameters. The x-pos and the y-pos of the mouse on the screen. Example: x,y = getMousePos() ===Function Parameters=== <none> == …')
- 11:40, 2 March 2012 (diff | hist) (+455) N Lua:getPixel (Created page with ''''function''' getPixel(''x'', ''y'') Returns the RGB value of the provided pixel in screen coordinates ===Function Parameters=== {|width="85%" cellpadding="10%" cellpadding="5…')
- 22:58, 29 February 2012 (diff | hist) (+135) N Lua:pause (Created page with ''''function''' pause() pauses the currently opened process. ===Function Parameters=== <none> == See also == * unpause * Lua')
- 12:56, 29 February 2012 (diff | hist) (+201) N Lua:getForegroundProcess (Created page with ''''function''' getForegroundProcess(''processname'') Returns the processid of the program that is currently on the front ===Function Parameters=== <none> == See also == * [[…')
- 23:32, 27 February 2012 (diff | hist) (+4) Lua:openProcess
- 23:31, 27 February 2012 (diff | hist) (+3) Lua:openProcess
- 23:31, 27 February 2012 (diff | hist) (+511) N Lua:openProcess (Created page with ''''function''' openProcess(''processname'') '''function''' openProcess(''processid'') Causes cheat engine to open the provided processname or processid. ===Function Paramete…')
- 11:07, 26 February 2012 (diff | hist) (+466) N Lua:getProcessIDFromProcessName (Created page with ''''function''' getProcessIDFromProcessName(''processname'') Searches the processlist for the given name and if found returns the processID. Returns '''nil''' if not found ===F…')
- 15:00, 25 February 2012 (diff | hist) (+210) N Lua:getOpenedProcessID (Created page with ''''function''' getOpenedProcessID() Returns the process id of the process Cheat Engine has currently open. Returns the value 0 if no process is open ===Function Parameters=== …')
- 10:10, 25 February 2012 (diff | hist) (+130) Lua:sleep
- 10:08, 25 February 2012 (diff | hist) (+460) N Lua:sleep (Created page with ''''function''' sleep(''Delay'') Pauses the thread this lua script executes in for the given amount of milliseconds. (1000 milliseconds=1 second) ===Function Parameters=== {|wi…')
- 18:35, 24 February 2012 (diff | hist) (+21) ButtonType
- 18:34, 24 February 2012 (diff | hist) (+858) N ButtonResult (Created page with 'The following button results are defined in defines.lua *mrNone (0): Returned when the dialog is closed or the Close button is pressed *mrOK (1): Returned when the 'ok' button i…')
- 18:30, 24 February 2012 (diff | hist) (+804) N ButtonType (Created page with 'The following button types are defined in defines.lua *mbYes (0): A button with the locale text for 'Yes'. Returns mrYes *mbNo (1): A button with the locale text for 'No' *mbOK …')
- 18:24, 24 February 2012 (diff | hist) (+411) N DialogType (Created page with 'The following dialog types are defined in defines.lua *mtWarning (0): Display a dialog with a Warning icon(red !) and play the Warning sound *mtError (1): Display a dialog with …')
- 18:21, 24 February 2012 (diff | hist) (+644) N Lua:messageDialog (Created page with ''''function''' messageDialog(''Text'', ''Type'', ''Button'', ...) Displays a messagebox of a specific type with a variable amount of buttons at the center of the screen with the…')
- 18:16, 24 February 2012 (diff | hist) (+435) N Lua:showMessage (Created page with ''''function''' showMessage(''Text'') Displays a messagebox without an icon and only an "OK" button at the center of the screen with the provided text. ===Function Parameters==…')
- 18:02, 24 February 2012 (diff | hist) (+10) Lua:autoAssemble
- 18:02, 24 February 2012 (diff | hist) (+649) N Lua:autoAssemble (Created page with ''''function''' autoAssemble(''AutoAssemblerScript'') Executes the given string by ce's auto assembler. tip: Use [[ ]] quotes for multiline script. Example: autoAssemb([[ …')
- 14:57, 23 February 2012 (diff | hist) (+884) N Lua:generateAPIHookScript (Created page with ''''function''' generateAPIHookScript(''AddressToHook'', ''AddressToJumpTo'', ''AddressToStoreNewCallAddress'' OPTIONAL) Returns an autoassemble script that when executed hooks t…')
- 12:57, 23 February 2012 (diff | hist) (+429) N Lua:reinitializeSymbolhandler (Created page with ''''function''' reinitializeSymbolhandler() Reloads the symbol table of the currently selected process and waits till they are loaded. Call this if you want to use assembler scri…')
- 23:24, 22 February 2012 (diff | hist) (+482) N Lua:getAddress (Created page with ''''function''' getAddress(''AddressString'') Passes the given string to Cheat Engine's symbol handler and returns the corresponding address as an integer ===Function Parameters…')
- 15:35, 22 February 2012 (diff | hist) (+672) N Lua:writeString (Created page with ''''function''' writeString(''Address'', ''Text'') Writes the given text to the given address. This does not write a 0-terminator at the end. You need to use writeBytes yours…')
- 15:32, 22 February 2012 (diff | hist) (-102) Lua
- 15:31, 22 February 2012 (diff | hist) (+17) Lua:writeFloat
- 15:31, 22 February 2012 (diff | hist) (-1) Lua:writeDouble
- 15:30, 22 February 2012 (diff | hist) (+645) N Lua:writeDouble (Created page with ''''function''' writeDouble(''Address'', ''Value'') Writes 8 bytes at the given address representing the value you have given as a double precision floating point value ===Funct…')
- 15:29, 22 February 2012 (diff | hist) (+31) Lua:writeInteger
- 15:29, 22 February 2012 (diff | hist) (+2) Lua:writeFloat
- 15:29, 22 February 2012 (diff | hist) (+618) N Lua:writeFloat (Created page with ''''function''' writeFloat(''Address'', ''Value'') Writes 4 bytes at the given address representing the value you have given as a floating point ===Function Parameters=== {|widt…')
- 15:28, 22 February 2012 (diff | hist) (+1) Lua:writeInteger
- 15:26, 22 February 2012 (diff | hist) (+11) Lua:writeInteger
- 15:26, 22 February 2012 (diff | hist) (+4) Lua:readString
- 15:26, 22 February 2012 (diff | hist) (+4) Lua:readDouble
- 15:26, 22 February 2012 (diff | hist) (+4) Lua:readFloat
- 15:26, 22 February 2012 (diff | hist) (+4) Lua:readInteger
- 15:26, 22 February 2012 (diff | hist) (+26) Lua:writeBytesLocal
- 15:25, 22 February 2012 (diff | hist) (+13) Lua:readBytesLocal
- 15:25, 22 February 2012 (diff | hist) (+26) Lua:writeBytes
- 15:25, 22 February 2012 (diff | hist) (+13) Lua:readBytes
- 15:24, 22 February 2012 (diff | hist) (+9) CEAddressString
- 15:24, 22 February 2012 (diff | hist) (+554) N CEAddressString (Created page with 'A "CEAddressString" is a string formatted for use by Cheat Engine's internal symbol handler to interpret an address These addresses do not start with a 0x in front but do suppor…')
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