Difference between revisions of "Lua:Class:Form"
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m (moved Form to Lua:Class:Form) |
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Revision as of 00:19, 25 January 2018
Form Class (Inheritance ScrollingWinControl->CustomControl->WinControl->Control->Component->Object)
The Form class is a window
createForm(visible OPT)
Creates a Form class object(window) and returns the pointer for it. Visible is default true but can be changed
createFormFromFile(filename)
Creates a Form class object and initializes it based on the data in the given file. It returns the generated form
Properties
Methods
saveToFile(filename)
Saves a userdefined form. (DOES NOT WORK ON NORMAL FORMS LIKE MAINFORM)
centerScreen()
Places the form at the center of the screen
hide()
Hide the form
show()
Show the form
showModal()
Show the form and wait for it to close and get the close result
isForegroundWindow()
returns true if the specified form has focus
onClose(function)
function (sender) Return a CloseAction to determine how to close the window
getMenu(form)
Returns the mainmenu object of this form
setMenu(mainmenu)
Sets a menu for the form
Example:
function goodbyeMessage(sender) print "called by form_onClose" closeCE() -- Just closes ce end local forms = createForm(true) -- true = visible(optional), false = not visible when created. forms.hide() -- hides the form sleep(3000) forms.show() -- again makes the form visible sleep(3000) forms.centerScreen() -- Places the form at the center of the screen if forms.isForegroundWindow(forms) then print "form in focus" end forms.onClose(goodbyeMessage) -- delegates goodbyeMessage function. goodbyeMessage should have the prototype "goodbyeMessage(oneArgument)"