Difference between revisions of "Lua:Class:Form"

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m (moved Form to Lua:Class:Form)
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Revision as of 00:19, 25 January 2018

Form Class (Inheritance ScrollingWinControl->CustomControl->WinControl->Control->Component->Object)

 The Form class is a window


createForm(visible OPT)

 Creates a Form class object(window) and returns the pointer for it. Visible is default true but can be changed


createFormFromFile(filename)

 Creates a Form class object and initializes it based on the data in the given file.
 It returns the generated form

Properties

Methods

saveToFile(filename)

 Saves a userdefined form. (DOES NOT WORK ON NORMAL FORMS LIKE MAINFORM)


centerScreen()

 Places the form at the center of the screen


hide()

 Hide the form


show()

 Show the form


showModal()

 Show the form and wait for it to close and get the close result


isForegroundWindow()

 returns true if the specified form has focus


onClose(function)

 function (sender)  Return a CloseAction to determine how to close the window


getMenu(form)

 Returns the mainmenu object of this form


setMenu(mainmenu)

 Sets a menu for the form

Example:

function goodbyeMessage(sender)
  print "called by form_onClose"
  closeCE()                    -- Just closes ce
end

local forms = createForm(true) -- true = visible(optional), false = not visible when created.
forms.hide()               -- hides the form
sleep(3000)
forms.show()                -- again makes the form visible
sleep(3000)
forms.centerScreen()       -- Places the form at the center of the screen
if forms.isForegroundWindow(forms)  then
  print "form in focus"
end
forms.onClose(goodbyeMessage)   -- delegates goodbyeMessage function. goodbyeMessage should have the prototype "goodbyeMessage(oneArgument)"


See also