Difference between revisions of "Lua:Class:MemoryStream"
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== Creation == | == Creation == | ||
− | ; [[createMemoryStream]]() | + | ; [[createMemoryStream]]() : MemoryStream |
: Returns a newly created memory steam | : Returns a newly created memory steam | ||
Revision as of 07:08, 11 March 2017
MemoryStream class: (Inheritance: Stream->Object)
class for memory stream objects.
Creation
- createMemoryStream() : MemoryStream
- Returns a newly created memory steam
Properties
- Memory : integer : Readonly
- The address in Cheat Engine's memory this stream is loaded (READONLY, tends to change)
Methods
- loadFromFile(fileName)
- Replaces the contents in the memory stream with the contents of a file on disk
- saveToFile(fileName)
- Writes the contents of the memory stream to the specified file