Difference between revisions of "Lua:Class:MenuItem"
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(→Related Functions) |
(→Related Functions) |
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=== Related Functions === | === Related Functions === | ||
+ | * [[createPopupMenu]] | ||
* [[createMainMenu]] | * [[createMainMenu]] | ||
* [[createMenuItem]] | * [[createMenuItem]] |
Revision as of 03:58, 11 March 2017
MenuItem class: (Inheritance: Component->Object)
A clickable part of a menu.
Creation
- createMenuItem() : MenuItem
- Creates an empty region.
Properties
- DoubleBuffered : boolean
- Graphical updates will go to a off screen bitmap which will then be shown on the screen instead of directly to the screen.
- May reduce flickering.
- ControlCount : integer
- The number of child controls of this WinControl.
- Control[index] : Control
- Array to access a child Control.
- OnEnter : function
- Function to be called when the WinControl gains focus.
- OnExit : function
- Function to be called when the WinControl loses focus.
Methods
- getControlCount() : integer
- Returns the number of Controls attached to this class.
- getControl(index) : WinControl
- Returns a WinControl class object.
- getControlAtPos(x, y) : Control
- Gets the Control at the given x,y position relative to the WinControl's position.
- canFocus() : boolean
- returns true if the object can be focused.
- focused() : boolean
- returns boolean true when focused.
- setFocus()
- tries to set keyboard focus the object.
- setShape(region)
- Sets the region object as the new shape for this WinControl.
- setShape(bitmap)
- Sets the Bitmap object as the new shape for this WinControl.
- setOnEnter(function)
- Sets an onEnter event. (Triggered on focus enter)
- getOnEnter() : function
- Returns the onEnter event. (Triggered on focus enter)
- setOnExit(function)
- Sets an onExit event. (Triggered on lost focus)
- getOnExit() : function
- Returns the onExit event. (Triggered on lost focus)