Difference between revisions of "Lua:createTableFile"
								
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=== Adding a File ===  | === Adding a File ===  | ||
| − | To add a file to your table, open the 'Table' menu and pick 'Add File':  | + | To add a file to your table, open the '''Table''' menu and pick '''Add File''':  | 
[[Image:AddFile.png]]  | [[Image:AddFile.png]]  | ||
Pick the file and it will be added to the table with the same name and show  | Pick the file and it will be added to the table with the same name and show  | ||
| − | up as a separate entry below 'Add file' in the 'Table' menu.  From that  | + | up as a separate entry below '''Add file''' in the '''Table''' menu.  From that  | 
you can rename it, save it out to disk, or delete it:  | you can rename it, save it out to disk, or delete it:  | ||
Revision as of 02:24, 18 April 2018
function createTableFile(fileName, filePath OPTIONAL) : TableFile
Creates and adds a new TableFile object representing a file stored with the cheat table. You can retrieve the data as a MemoryStream or save it to disk.
Contents
Function Parameters
| Parameter | Type | Description | 
|---|---|---|
| fileName | String | The name of the file to be added to the cheat table | 
| filePath | String | The path to the file to be added to the cheat table | 
Examples
local file = createTableFile('protected.wav')
playSound(file)
local file = createTableFile('protected.wav', [[C:\SomeDirectory\MySounds]])
playSound(file)
Adding a File
To add a file to your table, open the Table menu and pick Add File:
Pick the file and it will be added to the table with the same name and show up as a separate entry below Add file in the Table menu. From that you can rename it, save it out to disk, or delete it:

