Difference between revisions of "Lua:Class:Panel"
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== Properties == | == Properties == | ||
− | Alignment: alignment | + | ; Alignment: alignment |
− | BevelInner: panelBevel | + | ; BevelInner: panelBevel |
− | BevelOuter: panelBevel | + | ; BevelOuter: panelBevel |
− | BevelWidth: Integer | + | ; BevelWidth: Integer |
− | FullRepaint: boolean | + | ; FullRepaint: boolean |
== Methods == | == Methods == | ||
− | getAlignment() : gets the alignment property | + | ; getAlignment() : gets the alignment property |
− | setAlignment(alignment) : sets the alignment property | + | ; setAlignment(alignment) : sets the alignment property |
− | getBevelInner() | + | ; getBevelInner() |
− | setBevelInner(PanelBevel) | + | ; setBevelInner(PanelBevel) |
− | getBevelOuter() | + | ; getBevelOuter() |
− | setBevelOuter(PanelBevel) | + | ; setBevelOuter(PanelBevel) |
− | getBevelWidth() | + | ; getBevelWidth() |
− | setBevelWidth(BevelWidth) | + | ; setBevelWidth(BevelWidth) |
− | getFullRepaint() | + | ; getFullRepaint() |
− | setFullRepaint(boolean) | + | ; setFullRepaint(boolean) |
{{LuaSeeAlso}} | {{LuaSeeAlso}} |
Latest revision as of 02:08, 25 January 2018
Panel Class: (Inheritance: WinControl->Control->Component->Object)
createPanel(owner): Creates a Panel class object which belongs to the given owner. Owner can be any object inherited from WinControl
Properties[edit]
- Alignment
- alignment
- BevelInner
- panelBevel
- BevelOuter
- panelBevel
- BevelWidth
- Integer
- FullRepaint
- boolean
Methods[edit]
- getAlignment()
- gets the alignment property
- setAlignment(alignment)
- sets the alignment property
- getBevelInner()
- setBevelInner(PanelBevel)
- getBevelOuter()
- setBevelOuter(PanelBevel)
- getBevelWidth()
- setBevelWidth(BevelWidth)
- getFullRepaint()
- setFullRepaint(boolean)