Difference between revisions of "Auto Assembler:readMem"
Jump to navigation
Jump to search
(Created page with ''''Auto Assembler''' readMem(''Address'', ''Size'') Writes the memory at the specified address with the specified size to the current location. Tip: Use to store the original b…') |
|||
Line 5: | Line 5: | ||
Tip: Use to store the original bytes if the injection location has a changing address that is hard coded in on game or level load. Or if there are code changes with updates when using a shifted [[Auto Assembler:aobScan|aobScan]]. | Tip: Use to store the original bytes if the injection location has a changing address that is hard coded in on game or level load. Or if there are code changes with updates when using a shifted [[Auto Assembler:aobScan|aobScan]]. | ||
− | === | + | === Command Parameters === |
{|width="85%" cellpadding="10%" cellpadding="5%" cellspacing="0" border="0" | {|width="85%" cellpadding="10%" cellpadding="5%" cellspacing="0" border="0" | ||
!align="left"|Parameter | !align="left"|Parameter | ||
Line 29: | Line 29: | ||
* [[Cheat_Engine:Auto Assembler|Auto Assembler]] | * [[Cheat_Engine:Auto Assembler|Auto Assembler]] | ||
− | === Related | + | === Related Commands === |
* [[Auto Assembler:aobScan|aobScan]] | * [[Auto Assembler:aobScan|aobScan]] | ||
* [[Auto Assembler:aobScanModule|aobScanModule]] | * [[Auto Assembler:aobScanModule|aobScanModule]] |
Revision as of 21:44, 11 March 2017
Auto Assembler readMem(Address, Size)
Writes the memory at the specified address with the specified size to the current location.
Tip: Use to store the original bytes if the injection location has a changing address that is hard coded in on game or level load. Or if there are code changes with updates when using a shifted aobScan.
Command Parameters
Parameter | Type | Description |
---|---|---|
Address | string | The address or symbol to read |
Size | integer | The number of bytes to read |
Examples
SomeSymbol: readMem(00123ABC, 5)