Difference between revisions of "Lua:Class:ComboBox"

From Cheat Engine
Jump to navigation Jump to search
(Turn the inheritance items into links)
Line 18: Line 18:
  
 
===Example===
 
===Example===
  function print_item(sender)
 
    print(sender.ItemIndex)
 
  end<br />
 
 
   form = createForm()<br />
 
   form = createForm()<br />
 
   example_box = createComboBox(example_form)
 
   example_box = createComboBox(example_form)
Line 26: Line 23:
 
   example_box.items.add("Orange")
 
   example_box.items.add("Orange")
 
   example_box.items.add("Banana")<br />
 
   example_box.items.add("Banana")<br />
   example_box.onChange = print_item
+
   example_box.onChange = function(sender) print(sender.ItemIndex) end

Revision as of 15:48, 3 March 2014

ComboBox Class: (Inheritance: WinControl->Control->Component->Object)

createComboBox(owner): Creates a ComboBox class object which belongs to the given owner. Owner can be any object inherited from WinControl

properties

 Items: Strings - Strings derived object containings all the items in the list
 ItemIndex: integer - Get selected index. -1 is nothing selected
 Canvas: Canvas - The canvas object used to render on the object
 

Methods

 clear()
 getItems()
 setItems()
 getItemIndex()
 setItemIndex(integer)
 getCanvas()

Example

 form = createForm()
example_box = createComboBox(example_form) example_box.items.add("Apple") example_box.items.add("Orange") example_box.items.add("Banana")
example_box.onChange = function(sender) print(sender.ItemIndex) end