Difference between revisions of "Lua:Class:Addresslist"
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| − | + | '''Control Class''': (Inheritance: [[Panel]]->[[WinControl]]->[[Control]]->[[Component]]->[[Object]]) | |
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| − | + | The Addresslist class can be used to access information regarding the Cheat Engine table. It is commonly combined with [[MemoryRecord]]. | |
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| − | + | ===Properties=== | |
| + | Count: Integer - The number of records in the table | ||
| + | SelCount: integer- The number of records that are selected | ||
| + | SelectedRecord: MemoryRecord - The main selected record | ||
| + | MemoryRecord[]: MemoryRecord - Array to access the individial memory records | ||
| + | [] = MemoryRecord - Default accessor | ||
| − | + | ===Methods=== | |
| + | getCount() | ||
| + | getMemoryRecord(index) | ||
| + | getMemoryRecordByDescription(description): returns a MemoryRecord object | ||
| + | getMemoryRecordByID(ID) | ||
| + | createMemoryRecord() : creates an generic cheat table entry and add it to the list | ||
| − | + | getSelectedRecords(): Returns a table containing all the selected records | |
| − | + | doDescriptionChange() : Will show the gui window to change the description of the selected entry | |
| + | doAddressChange() : Will show the gui window to change the address of the selected entry | ||
| + | doTypeChange() : Will show the gui window to change the type of the selected entries | ||
| + | doValueChange() : Will show the gui window to change the value of the selected entries | ||
| − | + | getSelectedRecord() : Gets the main selected memoryrecord | |
| + | setSelectedRecord(memrec) : Sets the currently selected memoryrecord. This will unselect all other entries | ||
Revision as of 21:17, 24 February 2015
Control Class: (Inheritance: Panel->WinControl->Control->Component->Object)
The Addresslist class can be used to access information regarding the Cheat Engine table. It is commonly combined with MemoryRecord.
Properties
Count: Integer - The number of records in the table SelCount: integer- The number of records that are selected SelectedRecord: MemoryRecord - The main selected record MemoryRecord[]: MemoryRecord - Array to access the individial memory records [] = MemoryRecord - Default accessor
Methods
getCount() getMemoryRecord(index) getMemoryRecordByDescription(description): returns a MemoryRecord object getMemoryRecordByID(ID) createMemoryRecord() : creates an generic cheat table entry and add it to the list
getSelectedRecords(): Returns a table containing all the selected records
doDescriptionChange() : Will show the gui window to change the description of the selected entry doAddressChange() : Will show the gui window to change the address of the selected entry doTypeChange() : Will show the gui window to change the type of the selected entries doValueChange() : Will show the gui window to change the value of the selected entries
getSelectedRecord() : Gets the main selected memoryrecord setSelectedRecord(memrec) : Sets the currently selected memoryrecord. This will unselect all other entries