Difference between revisions of "Lua:Class:MemoryStream"
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[[Category:Lua]] | [[Category:Lua]] | ||
− | MemoryStream '''class''': ('''Inheritance''': ''[[Stream]]''->''[[Object]]'') | + | MemoryStream '''class''': ('''Inheritance''': ''[[Lua:Class:Stream|Stream]]''->''[[Lua:Class:Object|Object]]'') |
class for memory stream objects. | class for memory stream objects. | ||
== Creation == | == Creation == | ||
− | ; [[createMemoryStream]]() : MemoryStream | + | ; [[Lua:createMemoryStream|createMemoryStream]]() : MemoryStream |
: Returns a newly created memory steam | : Returns a newly created memory steam | ||
Latest revision as of 02:06, 25 January 2018
MemoryStream class: (Inheritance: Stream->Object)
class for memory stream objects.
Creation[edit]
- createMemoryStream() : MemoryStream
- Returns a newly created memory steam
Properties[edit]
- Memory : integer : Readonly
- The address in Cheat Engine's memory this stream is loaded (READONLY, tends to change)
Methods[edit]
- loadFromFile(fileName)
- Replaces the contents in the memory stream with the contents of a file on disk
- saveToFile(fileName)
- Writes the contents of the memory stream to the specified file