Difference between revisions of "Lua:Class:ProgressBar"

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[[Category:Lua]]
 
ProgressBar Class: (Inheritance: WinControl->Control->Component->Object)<br />
 
ProgressBar Class: (Inheritance: WinControl->Control->Component->Object)<br />
 
createProgressBar(owner): Creates a ProgressBar class object which belongs to the given owner. Owner can be any object inherited from WinControl
 
createProgressBar(owner): Creates a ProgressBar class object which belongs to the given owner. Owner can be any object inherited from WinControl
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*getPosition() - returns the current position
 
*getPosition() - returns the current position
 
*setPosition(integer) - sets the current position
 
*setPosition(integer) - sets the current position
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{{LuaSeeAlso}}

Latest revision as of 00:21, 25 January 2018

ProgressBar Class: (Inheritance: WinControl->Control->Component->Object)
createProgressBar(owner): Creates a ProgressBar class object which belongs to the given owner. Owner can be any object inherited from WinControl

Properties:[edit]

  • Min: integer - The minimum positionvalue the progressbar can have (default 0)
  • Max: integer - The maximum positionvalue the progressbar can have (default 100)
  • Position: integer - The position of the progressbar
  • Step: integer- The stepsize to step by when stepIt() is called

Methods:[edit]

  • stepIt() - Increase position with "Step" size
  • stepBy(integer) - increase the position by the given integer value
  • getMax() - returns the Max property
  • setMax(integer) - sets the max property
  • getMin() - returns the min property
  • setMin(integer)- sets the min property
  • getPosition() - returns the current position
  • setPosition(integer) - sets the current position


See also[edit]