Difference between revisions of "ButtonType"
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'''ButtonType''' is an enumeration used in Cheat Engine Lua to specify which buttons appear on dialog boxes created with functions like [[messageDialog]]. Each constant represents a different button (such as Yes, No, OK, Cancel, etc.) that can be shown to the user for interaction. Use these constants to customize the set of buttons displayed in your message dialogs. | '''ButtonType''' is an enumeration used in Cheat Engine Lua to specify which buttons appear on dialog boxes created with functions like [[messageDialog]]. Each constant represents a different button (such as Yes, No, OK, Cancel, etc.) that can be shown to the user for interaction. Use these constants to customize the set of buttons displayed in your message dialogs. | ||
Latest revision as of 23:45, 10 July 2025
ButtonType is an enumeration used in Cheat Engine Lua to specify which buttons appear on dialog boxes created with functions like messageDialog. Each constant represents a different button (such as Yes, No, OK, Cancel, etc.) that can be shown to the user for interaction. Use these constants to customize the set of buttons displayed in your message dialogs.
Defined in: defines.lua
Button Types[edit]
Constant | Value | Description |
---|---|---|
mbYes | 0 | Yes |
mbNo | 1 | No |
mbOK | 2 | OK |
mbCancel | 3 | Cancel |
mbAbort | 4 | Abort |
mbRetry | 5 | Retry |
mbIgnore | 6 | Ignore |
mbAll | 7 | All |
mbNoToAll | 8 | No to All |
mbYesToAll | 9 | Yes to All |
mbHelp | 10 | Help |
mbClose | 11 | Close |