Difference between revisions of "Lua:createTableFile"

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== Examples ==
 
== Examples ==
 
<pre>
 
<pre>
local file = createTableFile('protected.wav')
+
local file = createTableFile('protected.wav')
playSound(file)
+
playSound(file)
<pre>
 
</pre>
 
local file = createTableFile('protected.wav', [[C:\SomeDirectory\MySounds]])
 
playSound(file)
 
 
</pre>
 
</pre>
 +
<pre><nowiki>
 +
local file = createTableFile('protected.wav', [[C:\SomeDirectory\MySounds]])
 +
playSound(file)
 +
</nowiki></pre>
  
 
=== Adding a File ===
 
=== Adding a File ===

Revision as of 02:23, 18 April 2018

function createTableFile(fileName, filePath OPTIONAL) : TableFile

Creates and adds a new TableFile object representing a file stored with the cheat table. You can retrieve the data as a MemoryStream or save it to disk.

Function Parameters

Parameter Type Description
fileName String The name of the file to be added to the cheat table
filePath String The path to the file to be added to the cheat table

Examples

local file = createTableFile('protected.wav')
playSound(file)
local file = createTableFile('protected.wav', [[C:\SomeDirectory\MySounds]])
playSound(file)

Adding a File

To add a file to your table, open the 'Table' menu and pick 'Add File':

AddFile.png

Pick the file and it will be added to the table with the same name and show up as a separate entry below 'Add file' in the 'Table' menu. From that you can rename it, save it out to disk, or delete it:

AddedFileMenu.png


See also

Related Functions

Related Classes