Difference between revisions of "Lua:inModule"
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| − | == | + | {{LuaSeeAlso}} |
| − | * [[inSystemModule | + | |
| − | + | === Related Functions === | |
| + | * [[Lua:inSystemModule|inSystemModule]] | ||
Latest revision as of 00:44, 25 January 2018
function inModule(address)
Returns true if the provided address resides inside a module (example: .exe or .dll)
If errorOnLookupFailure is set to true (the default value), if you look up a symbol that does not exist, it will throw an error. With errorOnLookupFailure set to false, it will return false.
Function Parameters[edit]
| Parameter | Type | Description |
|---|---|---|
| address | CEAddressString | The address to look up |