Difference between revisions of "Tutorials:Create cheat table full"

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(Created page with 'Category:Tutorial <!-- Tutorials:Create_cheat_table_full --> {{DISPLAYTITLE:Creating a cheat table - Full guide}} If you haven't done the Cheat Engine Tutorial then please do…')
 
m (Reverted edits by This content is not available (Talk) to last revision by TheyCallMeTim13)
 
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<!-- Tutorials:Create_cheat_table_full -->
 
<!-- Tutorials:Create_cheat_table_full -->
 
{{DISPLAYTITLE:Creating a cheat table - Full guide}}
 
{{DISPLAYTITLE:Creating a cheat table - Full guide}}
If you haven't done the Cheat Engine Tutorial then please do so has this tutorial builds on that and some (basic) things that are mentioned will not be mentioned here.
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If you haven't done the Cheat Engine Tutorial then please do so as this tutorial builds on that and some (basic) things that are mentioned will not be mentioned here.
 
* [[Tutorials:Cheat_Engine_Tutorial_Guide_x32]]
 
* [[Tutorials:Cheat_Engine_Tutorial_Guide_x32]]
 
* [[Tutorials:Cheat_Engine_Tutorial_Guide_x64]]
 
* [[Tutorials:Cheat_Engine_Tutorial_Guide_x64]]
  
  
The game I'll be using is [https://wikipedia.org/wiki/Dishonored Dishonored], but pretty much any game will work. I pick this game because It's simple yet complex at the right levels, it load quickly, and when paused in windowed mode it releases the mouse.
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The game I'll be using is [https://wikipedia.org/wiki/Dishonored Dishonored], but pretty much any game will work. I pick this game because It's simple yet complex at the right levels, it loads quickly, and when paused in windowed mode it releases the mouse.
  
  
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I usually start with finding the player coordinates so let's start there: [[Tutorials:Create_cheat_table_full:coordinates|Finding the player coordinates]]
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I usually start with finding the player coordinates so let's start there.
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* [[Tutorials:Create_cheat_table_full:coordinates|Finding the player coordinates]]
  
Now After that we can find the player base: [[Tutorials:Create_cheat_table_full:Finding_player_base|Finding the Player base]]
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Now After that we can find the player base.
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* [[Tutorials:Create_cheat_table_full:Finding_player_base|Finding the Player base]]
  
  
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Now that we have a player base, let's find the player health address.
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* [[Tutorials:Create_cheat_table_full:health|Finding the player health]]
  
'''Work in progress, continuing later.'''--[[User:TheyCallMeTim13|TheyCallMeTim13]] 00:10, 22 March 2017 (UTC)
 
  
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Now that we seem to have a good base address and some values, try to find the ''Mana'' address your self.
  
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Hint: It is in the same structure as health, oxygen, and coordinates.
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<pre>[ptrCoordBase]+???</pre>
  
== Links ==
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* [[Tutorials:Create_cheat_table_full|Creating a cheat table - Full guide]]
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** [[Tutorials:Create_cheat_table_full:coordinates|Finding the player coordinates]]
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So time for some real fun, on to the hooks and hacks.
** [[Tutorials:Create_cheat_table_full:Finding_player_base|Finding the Player base]]
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So let's start with my favorite, a super speed hack.
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* [[Tutorials:Create_cheat_table_full:movement_speed|Write a Super Speed hack]]
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And just because they go to together like peanut-butter and jelly, next let's go for a super jump hack.
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* [[Tutorials:Create_cheat_table_full:jump_height|Write a Super Jump hack]]
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Now let's work on a health hack, for this I find it's best to get around combatants so that we can test to see if the instruction the we hook also works on combatants' health.
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* [[Tutorials:Create_cheat_table_full:health_hack|Write a Health Hack]]
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So time to make some money for the player, on to a money hack.
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* [[Tutorials:Create_cheat_table_full:money_hack|Write a Money Hack]]
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Now after the money hack we have a way to get to the Runes, but I want an address for the Runes and Coins to add a once run script to just add some when I need them and even clear the number of Runes to get rid of any repetitive messages. So on to a Runes and Coins Hook.
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* [[Tutorials:Create_cheat_table_full:runes_coins_hook|Write a Money and Runes Hook]]
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'''Work in progress, continuing later.'''--[[User:TheyCallMeTim13|TheyCallMeTim13]] 02:47, 31 December 2017 (UTC)
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{{Tutorials:Create_cheat_table_full:links}}

Latest revision as of 19:07, 18 March 2019


If you haven't done the Cheat Engine Tutorial then please do so as this tutorial builds on that and some (basic) things that are mentioned will not be mentioned here.


The game I'll be using is Dishonored, but pretty much any game will work. I pick this game because It's simple yet complex at the right levels, it loads quickly, and when paused in windowed mode it releases the mouse.


Tip: Edit the 'DishonoredEngine.ini' it'll be at 'My Documents/My Games/Dishonored/DishonoredGame/Config/'. Find the key 'bForceNoStartupMovies' and set it to true:

bForceNoStartupMovies=true


Tip: When starting a table put the game in windowed mode to stop screen flickering when shifting focus.

Tip: Make sure to always create a backup of saves, and keep an original save (before using Cheat Engine).


I'm starting out at the Hound Pits Pub and this is where I'm creating my good save. I have chosen to start a new game, unlock the Blink power, but not pick up any thing at the Hound Pits Pub upon arrival. Note: The Hound Pits Pub is the player safe location or home base.


I usually start with finding the player coordinates so let's start there.

Now After that we can find the player base.


Now that we have a player base, let's find the player health address.


Now that we seem to have a good base address and some values, try to find the Mana address your self.

Hint: It is in the same structure as health, oxygen, and coordinates.

[ptrCoordBase]+???


So time for some real fun, on to the hooks and hacks.

So let's start with my favorite, a super speed hack.


And just because they go to together like peanut-butter and jelly, next let's go for a super jump hack.


Now let's work on a health hack, for this I find it's best to get around combatants so that we can test to see if the instruction the we hook also works on combatants' health.


So time to make some money for the player, on to a money hack.


Now after the money hack we have a way to get to the Runes, but I want an address for the Runes and Coins to add a once run script to just add some when I need them and even clear the number of Runes to get rid of any repetitive messages. So on to a Runes and Coins Hook.



Work in progress, continuing later.--TheyCallMeTim13 02:47, 31 December 2017 (UTC)



Links[edit]