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- 08:55, 15 September 2012 (diff | hist) (+703) N Lua:createProcess (Created page with ''''function''' createProcess(''Path'', ''Parameters'' OPTIONAL, ''Debug'' OPTIONAL, ''BreakOnEntry'' OPTIONAL) Creates a process. ===Function Parameters=== {|width="85%" cel…')
- 00:06, 28 June 2012 (diff | hist) (-25) m Gamecheats:SPAZ (Reverted edits by Addy (Talk) to last revision by Dark Byte) (current)
- 09:54, 5 June 2012 (diff | hist) (-3) m Gamecheats:Farm Ville (Reverted edits by 109.228.239.214 (Talk) to last revision by Dark Byte) (current)
- 03:19, 3 June 2012 (diff | hist) (-106) m Sandbox (Reverted edits by 176.254.217.236 (Talk) to last revision by Dark Byte)
- 17:45, 31 May 2012 (diff | hist) (-4) m Cheat Engine:Memory Scanning (Reverted edits by 180.244.87.174 (Talk) to last revision by Dark Byte)
- 00:51, 25 May 2012 (diff | hist) (+286) m Gamecheats:SPAZ (Reverted edits by 186.23.35.44 (Talk) to last revision by 203.82.95.28)
- 20:53, 19 May 2012 (diff | hist) (+628) N Lua:onAutoGuess (Created page with ''''function''' onAutoGuess(''function'') Registers an function to be called whenever autoguess is used to predict a variable type function declaration: function (address, gue…')
- 15:53, 19 May 2012 (diff | hist) (+1) Lua:registerCustomTypeAutoAssembler
- 15:53, 19 May 2012 (diff | hist) (+73) Lua:registerCustomTypeAutoAssembler
- 15:52, 19 May 2012 (diff | hist) (-1,883) m Cheat Engine:Memory Scanning (Reverted edits by 110.137.115.134 (Talk) to last revision by Dark Byte)
- 22:02, 18 May 2012 (diff | hist) (-134) Lua:registerCustomTypeAutoAssembler
- 22:02, 18 May 2012 (diff | hist) (+757) N Lua:registerCustomTypeAutoAssembler (Created page with ''''function''' registerCustomTypeAutoAssembler(''typename'', ''bytecount'', ''autoassemblerscript'') Registers a custom variable type based on one auto assembler script ===Fun…')
- 22:01, 18 May 2012 (diff | hist) (-108) Lua:registerCustomTypeLua
- 22:00, 18 May 2012 (diff | hist) (+1,178) N Lua:registerCustomTypeLua (Created page with ''''function''' registerCustomTypeLua(''typename'', ''bytecount'', ''bytestovaluefunction'', ''valuetobytesfunction'') Registers a custom variable type based on lua scripts The …')
- 21:54, 18 May 2012 (diff | hist) (+160) N Lua:targetIs64Bit (Created page with ''''function''' targetIs64Bit() Returns true if the the process Cheat Engine is attached to is 64-bit. ===Function Parameters=== None == See also == * Lua')
- 21:53, 18 May 2012 (diff | hist) (+258) N Lua:cheatEngineIs64Bit (Created page with ''''function''' cheatEngineIs64Bit() Returns true if the the Cheat Engine version you are running is the 64-bit version. This information can be helpful when trying to figure ou…')
- 21:50, 18 May 2012 (diff | hist) (+451) Lua:allocateSharedMemory (stupid)
- 21:49, 18 May 2012 (diff | hist) (-1) Lua:getCommonModuleList
- 21:49, 18 May 2012 (diff | hist) (+372) N Lua:getCommonModuleList (Created page with ''''function''' allocateSharedMemory(''size'') Returns the commonModuleList StringList object. This stringlist object contains a list of modules commonly used in games but n…')
- 21:49, 18 May 2012 (diff | hist) (-451) Lua:allocateSharedMemory
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