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- 02:34, 23 July 2018 (diff | hist) (+45) N File:TutorialListViewProps.png (Shows changes to make for ListView properties) (current)
- 02:33, 23 July 2018 (diff | hist) (+1,193) m Tutorial:LuaFormListView
- 01:33, 23 July 2018 (diff | hist) (+33) N File:TutorialListViewAdd.png (Shows adding a ListView to a form) (current)
- 01:33, 23 July 2018 (diff | hist) (+499) N Tutorial:LuaFormListView (Created page with '<!-- Tutorial:LuaFormListView --> Category:Tutorial Category:Lua {{DISPLAYTITLE:Tutorial - Using a ListView}} This will be concentrating on the '''ListView''' control, c…')
- 06:17, 2 July 2018 (diff | hist) (+308) m Assembler (→Opcodes)
- 07:14, 17 June 2018 (diff | hist) (+233) Lua:getMemoryViewForm (Added example setting hex view display type)
- 07:09, 17 June 2018 (diff | hist) (+75) Lua:getMemoryViewForm (Added example of setting address of the hex view)
- 08:38, 30 May 2018 (diff | hist) (+2,271) N Lua:Class:Listview (Created page with 'I recently had occasion to use this creating an Upgrade editor for Shadow Warrior 2 for the great table by Zanzer... I have a function that opens a form in LUA, clears the list …') (current)
- 07:25, 30 May 2018 (diff | hist) (+15) Cheat Engine:Lua (→Cheat Engine Lua Topics)
- 04:01, 28 May 2018 (diff | hist) (+2,707) Tutorials:Lua:ObjectOriented (→Offsets)
- 03:56, 28 May 2018 (diff | hist) (+3,528) Tutorials:Lua:ObjectOriented (→other operators)
- 02:38, 28 May 2018 (diff | hist) (+31) m Tutorials:Lua:ObjectOriented (→other operators)
- 02:36, 28 May 2018 (diff | hist) (+2) Tutorials:Lua:ObjectOriented (→__lt)
- 02:35, 28 May 2018 (diff | hist) (+2,269) Tutorials:Lua:ObjectOriented (→__lt)
- 01:38, 28 May 2018 (diff | hist) (+1,020) Tutorials:Lua:ObjectOriented (→__lt: Added __lt metamethod)
- 01:32, 28 May 2018 (diff | hist) (+3,718) Tutorials:Lua:ObjectOriented (→Metatables: Adding information for LUA object oriented tutorial)
- 00:45, 28 May 2018 (diff | hist) (-4) m Tutorials:Lua:ObjectOriented (→Metatables)
- 00:42, 28 May 2018 (diff | hist) (+205) m Tutorials:Lua:ObjectOriented (→Metatables)
- 00:40, 28 May 2018 (diff | hist) (-37) Tutorials:Lua:ObjectOriented (→Calling Notation)
- 00:36, 28 May 2018 (diff | hist) (+3,214) N Tutorials:Lua:ObjectOriented (Added first part of LUA OO tutorial)
- 23:17, 27 May 2018 (diff | hist) (+72) Main Page (Added LUA OO tutorial and address class)
- 21:16, 1 May 2018 (diff | hist) (-31) Lua:playSound (→Creating Files)
- 21:16, 1 May 2018 (diff | hist) (+124) Lua:playSound (→Creating Files)
- 00:52, 23 December 2015 (diff | hist) (+281) Lua:playSound (→Samples)
- 00:47, 23 December 2015 (diff | hist) (+982) N Lua:findTableFile (Created page with ''''function''' findTableFile(''filename'') Returns a TableFile object representing a file stored with the cheat table. You can retrieve the data as a MemoryStream or sav…')
- 00:46, 23 December 2015 (diff | hist) (+53) N File:AddedFileMenu.png (Shows menu for a file that is added to a cheat table.) (current)
- 00:45, 23 December 2015 (diff | hist) (+42) N File:AddFile.png (Shows menu to add a file to a cheat table.) (current)
- 00:37, 23 December 2015 (diff | hist) (+1) Lua:playSound
- 00:36, 23 December 2015 (diff | hist) (+1,015) N Lua:playSound (Created page with ''''function''' playSound(''stream'', ''waittilldone'') '''function''' playSound(''tablefile'', ''waittilldone'') Plays a sound file ===Function Parameters=== {|width="85%" cell…')
- 00:26, 23 December 2015 (diff | hist) (+106) Lua (→Functions)
- 12:10, 19 April 2015 (diff | hist) (+1,878) m Mono:Mono Lua
- 11:43, 19 April 2015 (diff | hist) (+153) m Mono:Mono Lua (→Main Methods)
- 11:38, 19 April 2015 (diff | hist) (+2,453) m Mono:Mono Lua
- 10:51, 19 April 2015 (diff | hist) (+3,057) m Mono:Mono Lua
- 07:40, 19 April 2015 (diff | hist) (+472) Nm Mono:Mono Lua (Created page with 'The advanced MONO features of Cheat Engine are controlled by the "monoscript.lua" script in the autorun directory where cheat engine is installed. When you attach to a process, …')
- 00:20, 17 April 2015 (diff | hist) (+294) N Mono:Mono Structure Dissection (Created page with '* MONO When using the structure dissector and adding a new structure you might seee a name pop up instead of "unnamed structure". If this happens then when you let Cheat En…')
- 00:02, 17 April 2015 (diff | hist) (0) N File:MonoDissectDisassembly.png (current)
- 00:02, 17 April 2015 (diff | hist) (+110) Mono:MonoDissect
- 23:56, 16 April 2015 (diff | hist) (+81) Mono:MonoDissect
- 23:55, 16 April 2015 (diff | hist) (+90) N File:MonoDissectJitAddress.png (Shows how the address of a method is displayed when using JIT from the Mono Dissect window) (current)
- 23:55, 16 April 2015 (diff | hist) (+57) N File:MonoDissectJit.png (Shows how to JIT a mono method in the Mono Dissect window)
- 23:54, 16 April 2015 (diff | hist) (+29) N File:MonoDissect.png (Shows the Mono Dissect window) (current)
- 23:54, 16 April 2015 (diff | hist) (+498) N Mono:MonoDissect (Created page with 'The Mono dissector form lets you browse the classes in the game you are debugging. It represents the code in a tree with the following structure: * <domain> - normally just 1 *…')
- 23:44, 16 April 2015 (diff | hist) (+51) N File:MonoMain.png (Showing the mono menu on the main Cheat Engine form)
- 23:44, 16 April 2015 (diff | hist) (+867) N Mono (Created page with '* Mono Dissect Form * Mono Structure Dissection * Mono LUA Commands * Mono AA Commands If you attach to a game that uses mono, …')
- 23:25, 16 April 2015 (diff | hist) (+34) Main Page (Added link to mono tools page I'm creating)
- 08:28, 25 August 2014 (diff | hist) (+42) Cheat Engine:Lua (→Cheat Engine Lua Topics: - added link to Memory Scanning)
- 01:32, 25 August 2014 (diff | hist) (+155) Sandbox (→LUA Forms)
- 01:21, 25 August 2014 (diff | hist) (+17) N File:FormMenu.png (Showing form menu) (current)
- 01:21, 25 August 2014 (diff | hist) (+185) Sandbox (→LUA Forms)
- 01:15, 25 August 2014 (diff | hist) (+15) Sandbox
- 23:42, 24 August 2014 (diff | hist) (+410) Cheat Engine:Memory Scanning
- 23:04, 24 August 2014 (diff | hist) (+1) Cheat Engine:Memory Scanning (→Value Type)
- 23:09, 8 August 2014 (diff | hist) (+21) DBVM (→CLOCK_WATCHDOG_TIMEOUT BSOD)
- 23:07, 8 August 2014 (diff | hist) (0) N File:Hyper-V.png (current)
- 23:07, 8 August 2014 (diff | hist) (+486) DBVM (→Using DBVM)
- 01:59, 8 August 2014 (diff | hist) (+37) N File:UserKernelmodeDebugger.png (Shows how to set kernelmode debugging) (current)
- 01:59, 8 August 2014 (diff | hist) (+135) DBVM (→Using DBVM)
- 01:45, 8 August 2014 (diff | hist) (+105) DBVM (→Using DBVM)
- 01:44, 8 August 2014 (diff | hist) (+62) N File:CPUs.png (Shows how to change the number of processors that windows uses) (current)
- 01:43, 8 August 2014 (diff | hist) (+46) N File:AboutWindow.png (Shows the CE about window for the DBVM message) (current)
- 01:42, 8 August 2014 (diff | hist) (+52) N File:AboutIcon.png (Showing the about icon in the cheat engine interface) (current)
- 01:42, 8 August 2014 (diff | hist) (+1,710) N DBVM (Created page with 'If interested in booting with DBVM, see DBVM Booting == What is DBVM? == DBVM is a ultra-lightweight virtual machine host that makes Windows run in a virtual machine so tha…')
- 01:15, 8 August 2014 (diff | hist) (+10) Main Page (→Welcome to the Cheat Engine gamehacking wiki.)
- 11:06, 26 December 2011 (diff | hist) (+3,377) N Gamecheats:SPAZ (Created page with '== Structs == Structs in SPAZ generally have the following format: 0000: Type - same for instances of a class, actually address of pointer to some code 0004: 00000000 0008: …')
- 12:04, 14 December 2011 (diff | hist) (-83) m Lua Debugging (→debug_setBreakpoint(): removed duplicate TContinueOption)
- 12:03, 14 December 2011 (diff | hist) (+810) Lua Debugging (→Lua Debugging)
- 11:21, 14 December 2011 (diff | hist) (+43) Lua Basics (→Lua Engine)
- 03:32, 12 December 2011 (diff | hist) (-27) m Auto Assembler Example 3 (→Injecting the DLL)
- 03:32, 12 December 2011 (diff | hist) (+3,365) Auto Assembler Example 3 (→Creating A DLL)
- 02:59, 12 December 2011 (diff | hist) (+49) N Auto Assembler Example 3 (Created page with '=== Creating A DLL === === Injecting the DLL ===')
- 02:58, 12 December 2011 (diff | hist) (+253) Cheat Engine:Auto Assembler (Added Injecting a DLL section)
- 01:43, 12 December 2011 (diff | hist) (+157) m Cheat Engine:Auto Assembler (→Writing a Script)
- 01:39, 12 December 2011 (diff | hist) (+1) m Auto Assembler Example 2
- 01:39, 12 December 2011 (diff | hist) (+25) N File:Sam3God.png (Syntax-highlighted script) (current)
- 01:38, 12 December 2011 (diff | hist) (+1,722) N Auto Assembler Example 2 (Created page with 'I found the following code that calls a function to set the player's health when he is injured. The player's new health is in the ESI register: <pre> 00792B4C - 56 …')
- 01:19, 12 December 2011 (diff | hist) (+199) Cheat Engine:Auto Assembler (→Assigning a Script to a CheatTable)
- 01:17, 12 December 2011 (diff | hist) (+880) Cheat Engine:Auto Assembler (→Writing a Script)
- 00:56, 12 December 2011 (diff | hist) (0) m Auto Assembler Example 1 (fixed using MyData instead of MyCode in cheat table)
- 00:55, 12 December 2011 (diff | hist) (+1) m Auto Assembler Example 1 (fixed typo)
- 00:55, 12 December 2011 (diff | hist) (+2) m Auto Assembler Example 1
- 00:54, 12 December 2011 (diff | hist) (0) File:Aa simple ct2.png (uploaded a new version of "File:Aa simple ct2.png": Shows how the manually added address looks in the cheat table) (current)
- 00:54, 12 December 2011 (diff | hist) (+61) N File:Aa simple ct2.png (Shows how the manually added address looks in the cheat table)
- 00:53, 12 December 2011 (diff | hist) (+81) N File:Aa simple ct1.png (Shows adding an address manually using a symbol defined in an autoassemble script) (current)
- 00:52, 12 December 2011 (diff | hist) (+2,249) N Auto Assembler Example 1 (Created page with 'Take the following simple example: <pre> alloc(MyCode, 512) // allocate 512 bytes inside open process and store address in MyCode label(MyData) // MyData is defined later, s…')
- 00:48, 12 December 2011 (diff | hist) (+787) Cheat Engine:Auto Assembler
- 23:59, 11 December 2011 (diff | hist) (+1,431) Lua Basics
- 23:40, 11 December 2011 (diff | hist) (+513) N Lua Basics (Created page with 'LUA interaction is done two main ways in Cheat Engine. First you have the Lua Engine window which you access from "Tools->Lua Engine" (or CTRL+L) in the Memory Viewer, second is…')
- 23:18, 11 December 2011 (diff | hist) (+41) Cheat Engine:Lua (→Cheat Engine Lua Topics)
- 23:15, 11 December 2011 (diff | hist) (+1,434) N Lua Debugging (Created page with '== Lua Debugging == There are functions exposed to LUA that enable scripts to control the debugger: * '''openProcess(name)''' - Open a running process * '''debugProcess()''' - …')
- 22:50, 11 December 2011 (diff | hist) (+151) N Cheat Engine:Lua (Created page with '===Cheat Engine Lua Topics=== * Debugging ===General Lua programming=== * [http://lua-users.org/wiki/TablesTutorial Tables Tutorial]')
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