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Check this page to see if there are some suggestions for adding to Mono.
If you attach to a process/game that uses mono, you should see a new "Mono" menu item on the Cheat Engine form. This will have an Activate mono features menu item and a Dissect mono menu item.
Activate mono features
Activate mono features will inject the appropriate DLL for the Mono Data Collector (located in the autorun folder) and set up a pipe to communicate with it.
Dissect Mono will open the Mono Dissector form which lets you browse the mono classes available.
Mono is a free and open-source project. Led by Xamarin, a subsidiary of Microsoft (formerly by Novell and originally by Ximian), and the .NET Foundation. Created to build an ECMA (European Computer Manufacturers Association) standard-compliant .NET Framework compatible set of tools. Including a C# compiler and a Common Language Runtime with just-in-time (JIT) compilation.
- Side Note: The logo of Mono is a stylized monkey's face, mono being Spanish for monkey.
Just-in-time (JIT) compilation (a.k.a.: dynamic translation or run-time compilation), involves compilation during execution of a program (at run time) rather than prior to execution. JIT compilers also use ahead-of-time compilation (AOT), and interpretation; and combines some advantages and drawbacks of both.
- Mono Dissect Form
- Mono Structure Dissection
- Mono Lua
- Mono AA Commands
- Tutorial - Mono - Basic