Difference between revisions of "Lua:writeBytesLocal"

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=== Related Functions ===
 
=== Related Functions ===
* [[readBytes]]
+
{{ReadWriteMemory}}
* [[readInteger]]
 
* [[readQword]]
 
* [[readPointer]]
 
* [[readFloat]]
 
* [[readDouble]]
 
* [[readString]]
 
* [[writeBytes]]
 
* [[writeInteger]]
 
* [[writeQword]]
 
* [[writeFloat]]
 
* [[writeDouble]]
 
* [[writeString]]
 
* [[readBytesLocal]]
 
* [[readIntegerLocal]]
 
* [[readQwordLocal]]
 
* [[readPointerLocal]]
 
* [[readFloatLocal]]
 
* [[readDoubleLocal]]
 
* [[readStringLocal]]
 
* [[writeIntegerLocal]]
 
* [[writeQwordLocal]]
 
* [[writeFloatLocal]]
 
* [[writeDoubleLocal]]
 
* [[writeStringLocal]]
 
* [[wordToByteTable]]
 
* [[dwordToByteTable]]
 
* [[qwordToByteTable]]
 
* [[floatToByteTable]]
 
* [[doubleToByteTable]]
 
* [[stringToByteTable]]
 
* [[wideStringToByteTable]]
 
* [[byteTableToWord]]
 
* [[byteTableToDword]]
 
* [[byteTableToQword]]
 
* [[byteTableToFloat]]
 
* [[byteTableToDouble]]
 
* [[byteTableToString]]
 
* [[byteTableToWideString]]
 

Revision as of 05:24, 4 July 2017

function writeBytesLocal(Address, Byte1, Byte2, Byte3, ... )

function writeBytesLocal(Address, Table, Count )

Write the bytes to the given address in Cheat Engine's memory.

Note: The value written will be in the Cheat Engine process instead of the targeted process.


Function Parameters

function writeBytes(Address, Byte1, Byte2, Byte3, ... )

Parameter Type Description
Address CEAddressString or Integer The address to write to
Byte1 Integer The first byte
Byte2 Integer The second byte
... Integer All the other bytes (Max around 20)


function writeBytes(Address, Table) Warning: Bugged in CE 6.1

Parameter Type Description
Address CEAddressString or Integer The address to write to
Table Table A table consisting of integers to be written to

See also

Related Functions