Difference between revisions of "Lua:wideStringToByteTable"

From Cheat Engine
Jump to navigation Jump to search
(Created page with ''''function''' wideStringToByteTable(''String'') Converts a string is encoded using a widechar formatting to a byte table. === Function Parameters === {|width="85%" cellpaddin…')
 
Line 1: Line 1:
'''function''' wideStringToByteTable(''String'')
+
'''function''' wideStringToByteTable(''String'') ''':''' table
  
 
Converts a string is encoded using a widechar formatting to a byte table.
 
Converts a string is encoded using a widechar formatting to a byte table.

Revision as of 21:02, 10 March 2017

function wideStringToByteTable(String) : table

Converts a string is encoded using a widechar formatting to a byte table.


Function Parameters

Parameter Type Description
String string The widechar formated string to convert to a byte table


Examples

 local bt = wideStringToByteTable('player.weapons.rifle')
 bt[#bt + 1] = 0
 bt[#bt + 1] = 0
 writeBytes('00123ABC', bt)


Code:

 local bt = wideStringToByteTable('test')
 for i, v in ipairs(bt) do
   print(i - 1, string.format('%02X', v))
 end

Output:

 0 74 
 1 00 
 2 65 
 3 00 
 4 73 
 5 00 
 6 74 
 7 00 


See also

Related Functions