Difference between revisions of "Lua:reinitializeSymbolhandler"

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(Created page with ''''function''' reinitializeSymbolhandler() Reloads the symbol table of the currently selected process and waits till they are loaded. Call this if you want to use assembler scri…')
 
(Related Functions)
 
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[[Category:Lua]]
 
'''function''' reinitializeSymbolhandler()
 
'''function''' reinitializeSymbolhandler()
  
 
Reloads the symbol table of the currently selected process and waits till they are loaded. Call this if you want to use assembler script and functions that make use of symbols (like [[speedhack_setSpeed]]) and you're in a state where the symbols aren't fully loaded yet (e.g: The [[onOpenProcess]] event)
 
Reloads the symbol table of the currently selected process and waits till they are loaded. Call this if you want to use assembler script and functions that make use of symbols (like [[speedhack_setSpeed]]) and you're in a state where the symbols aren't fully loaded yet (e.g: The [[onOpenProcess]] event)
  
===Function Parameters===
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{{LuaFunctionParametersNone}}
<None>
 
  
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{{LuaSeeAlso}}
  
== See also ==
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=== Related Functions ===
* [[onOpenProcess]]
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* [[Lua:onOpenProcess|onOpenProcess]]
* [[Lua]]
 

Latest revision as of 00:44, 25 January 2018

function reinitializeSymbolhandler()

Reloads the symbol table of the currently selected process and waits till they are loaded. Call this if you want to use assembler script and functions that make use of symbols (like speedhack_setSpeed) and you're in a state where the symbols aren't fully loaded yet (e.g: The onOpenProcess event)

Function Parameters[edit]

<none>

See also[edit]

Related Functions[edit]