Lua:readStringLocal

From Cheat Engine
Revision as of 00:03, 25 January 2018 by TheyCallMeTim13 (talk | contribs) (moved readStringLocal to Lua:readStringLocal)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

function readStringLocal(Address, Maxlength, isWideString) : string

Reads the bytes at the given address, in Cheat Engine's memory, and interprets them as a string.

Note: The bytes read are from the Cheat Engine process instead of the targeted process.

Function Parameters

Parameter Type Description
Address CEAddressString or Integer The address to read
Maxlength Integer The maximum number of characters to read. If the string does not have a 0-terminator this will be the length of the string returned
isWideString Boolean Determines if this string is read out as a widestring or a normal ascii string


See also

Related Functions