Difference between revisions of "Lua:readStringLocal"

From Cheat Engine
Jump to navigation Jump to search
 
(No difference)

Latest revision as of 00:03, 25 January 2018

function readStringLocal(Address, Maxlength, isWideString) : string

Reads the bytes at the given address, in Cheat Engine's memory, and interprets them as a string.

Note: The bytes read are from the Cheat Engine process instead of the targeted process.

Function Parameters[edit]

Parameter Type Description
Address CEAddressString or Integer The address to read
Maxlength Integer The maximum number of characters to read. If the string does not have a 0-terminator this will be the length of the string returned
isWideString Boolean Determines if this string is read out as a widestring or a normal ascii string


See also[edit]

Related Functions[edit]