Difference between revisions of "Lua:process"

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== process ==
 
 
 
 
 
'''global variable''' process
 
'''global variable''' process
  
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=== Examples ===
+
== Examples ==
  
  
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* [[Help_File:Script_engine|Script engine]]
 
* [[Help_File:Script_engine|Script engine]]
  
==== Related Variables ====
+
=== Related Variables ===
 
* [[dbk_NtOpenProcess]]
 
* [[dbk_NtOpenProcess]]
  
==== Related Functions ====
+
=== Related Functions ===
 
* [[getProcesslist]]
 
* [[getProcesslist]]
 
* [[getOpenedProcessID]]
 
* [[getOpenedProcessID]]

Revision as of 06:53, 8 March 2017

global variable process

type (nil, string)

A variable that contains the main module name of the currently opened process


Examples

When not attached to any process:

Code:

 print(type(process))
 print(process)
 print('Attached to ' .. (process or 'NOTHING'))
 if process then
   print('attached')
 else
   print('Not Attached')
 end

Output:

 nil 
  
 Attached to NOTHING 
 Not Attached

Note: If attached, and the attached process closes the "process" variable will still contain the last attached process' main module name.


With the same code as above and attached to the Cheat Engine Tutorial (64-Bit):

Output:

 string 
 Tutorial-x86_64.exe 
 Attached to Tutorial-x86_64.exe 
 attached 


See also

Related Variables

Related Functions