Difference between revisions of "Lua:byteTableToFloat"

From Cheat Engine
Jump to navigation Jump to search
Line 32: Line 32:
  
 
=== Related Functions ===
 
=== Related Functions ===
* [[readBytes]]
+
{{ReadWriteMemory}}
* [[readInteger]]
 
* [[readQword]]
 
* [[readPointer]]
 
* [[readFloat]]
 
* [[readDouble]]
 
* [[readString]]
 
* [[writeBytes]]
 
* [[writeInteger]]
 
* [[writeQword]]
 
* [[writeFloat]]
 
* [[writeDouble]]
 
* [[writeString]]
 
* [[readBytesLocal]]
 
* [[readIntegerLocal]]
 
* [[readQwordLocal]]
 
* [[readPointerLocal]]
 
* [[readFloatLocal]]
 
* [[readDoubleLocal]]
 
* [[readStringLocal]]
 
* [[writeBytesLocal]]
 
* [[writeIntegerLocal]]
 
* [[writeQwordLocal]]
 
* [[writeFloatLocal]]
 
* [[writeDoubleLocal]]
 
* [[writeStringLocal]]
 
* [[wordToByteTable]]
 
* [[dwordToByteTable]]
 
* [[qwordToByteTable]]
 
* [[floatToByteTable]]
 
* [[doubleToByteTable]]
 
* [[stringToByteTable]]
 
* [[wideStringToByteTable]]
 
* [[byteTableToWord]]
 
* [[byteTableToDword]]
 
* [[byteTableToQword]]
 
* [[byteTableToDouble]]
 
* [[byteTableToString]]
 
* [[byteTableToWideString]]
 

Revision as of 05:30, 4 July 2017

function byteTableToFloat(Table) : float

Converts a byte table to a DWORD (4 bytes), interpreting them as a single precision floating point value.


Function Parameters

Parameter Type Description
Table table The table of bytes to convert


Examples

Code:

 local bt = { 0x00, 0x00, 0xC8, 0x42 }
 local value = byteTableToFloat(bt)
 print(string.format('0x%0X', value))
 print(value)

Output:

 0x64 
 100.0 


See also

Related Functions