Difference between revisions of "Lua:Class:Timer"

From Cheat Engine
Jump to navigation Jump to search
Line 29: Line 29:
 
   print "hello world"   
 
   print "hello world"   
 
   end
 
   end
 
+
 
 
   local t = createTimer(nil)  -- it will create a Timer object and assign it to variable t.
 
   local t = createTimer(nil)  -- it will create a Timer object and assign it to variable t.
 
   timer_onTimer(t, repeat)  -- The function repeat will be called every 3 seconds.
 
   timer_onTimer(t, repeat)  -- The function repeat will be called every 3 seconds.
 
   timer_setInterval(t,3000) --Call repeat() every 3 seconds
 
   timer_setInterval(t,3000) --Call repeat() every 3 seconds
 
   timer_setEnabled(t, true) -- Set timer to true. If false is passed as argument then it will disable timer object.
 
   timer_setEnabled(t, true) -- Set timer to true. If false is passed as argument then it will disable timer object.

Revision as of 12:41, 28 April 2012

Timer Class (Inheritance Component->object)

 The timer class is an non visual component that when active triggers an onTimer event every few milliseconds, based on the given interval


createTimer(owner, enabled OPT)

 Creates a timer object. If enabled is not given it will be enabled by default (will start as soon as an onTimer event has been assigned)
 Owner may be nil, but you will be responsible for destroying it


timer_setInterval(timer, interval)

 Sets the speed on how often the timer should trigger. In milliseconds (1000=1 second)


timer_getEnabled(timer)

 Returns true if the timer is enabled otherwise false


timer_setEnabled(timer, boolean)

 Lets you enable of disable the timer


timer_onTimer(timer, function)

 function (sender)

Example 1:

 function repeat()
 print "hello world"  
 end
 
 local t = createTimer(nil)  -- it will create a Timer object and assign it to variable t.
 timer_onTimer(t, repeat)   -- The function repeat will be called every 3 seconds.
 timer_setInterval(t,3000) --Call repeat() every 3 seconds
 timer_setEnabled(t, true) -- Set timer to true. If false is passed as argument then it will disable timer object.