Lua:Class:Label

From Cheat Engine
Revision as of 06:57, 14 April 2012 by Freiza (talk | contribs)
Jump to navigation Jump to search

Label Class (Inheritance GraphicControl->Control->Component->Object)

 The Label class is a visual component that lets you display text


createLabel(owner)

 Creates a Label class object which belongs to the given owner. Owner can be any object inherited from WinControl


Example:

local forms = createForm()
local labels = createLabel(forms)
control_setCaption(labels, "My first label")