Lua:Class:Label

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Revision as of 06:51, 19 March 2017 by TheyCallMeTim13 (talk | contribs)
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Label Class (Inheritance GraphicControl->Control->Component->Object)

 The Label class is a visual component that lets you display text


createLabel(owner)

 Creates a Label class object which belongs to the given owner. Owner can be any object inherited from WinControl


Example:

local forms = createForm()
local labels = createLabel(forms)
control_setCaption(labels, "My first label")