Difference between revisions of "Lua:Class:Label"

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'''Label Class''' (Inheritance GraphicControl->Control->Component->Object)
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[[Category:Lua]]
  The Label class is a visual component that lets you display text
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'''Label Class''' (Inheritance ''[[Lua:Class:GraphicControl|GraphicControl]]''->''[[Lua:Class:Control|Control]]''->''[[Lua:Class:Component|Component]]''->''[[Lua:Class:Object|Object]]'')
  
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The Label class is a visual component that lets you display text
  
'''createLabel'''(owner)  
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'''createLabel(''owner'')''':
  Creates a Label class object which belongs to the given owner. Owner can be any object inherited from WinControl
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Creates a Label class object which belongs to the given owner. Owner can be any object inherited from WinControl
  
  
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== Examples ==
 
<pre>
 
<pre>
Example:
 
 
 
local forms = createForm()
 
local forms = createForm()
 
local labels = createLabel(forms)
 
local labels = createLabel(forms)
 
control_setCaption(labels, "My first label")
 
control_setCaption(labels, "My first label")
 
</pre>
 
</pre>
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 +
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{{LuaSeeAlso}}

Latest revision as of 20:59, 24 January 2018

Label Class (Inheritance GraphicControl->Control->Component->Object)

The Label class is a visual component that lets you display text

createLabel(owner): Creates a Label class object which belongs to the given owner. Owner can be any object inherited from WinControl


Examples[edit]

local forms = createForm()
local labels = createLabel(forms)
control_setCaption(labels, "My first label")


See also[edit]