Lua:getScreenCanvas

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<> Function

function getScreenCanvas() : Canvas

Returns a Canvas object that can be used to draw or write directly to the screen.

Note: This function is not as useful as it may seem, since drawing directly to the screen is usually temporary and can be overwritten by normal screen updates.

Function Parameters[edit]

This function has no parameters.

Returns[edit]

Canvas — A Canvas object that can be used to draw or write to the screen.

Examples[edit]

local canvas = getScreenCanvas()
canvas.TextOut(100, 100, "Hello World")

See also[edit]

Lua
Script Engine