Lua:createColorDialog

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<> Reference

function createColorDialog(owner OPTIONAL) : ColorDialog

Creates a ColorDialog.

Call execute() to show the dialog, then read Color when the user confirms the selection.

Function Parameters[edit]

Parameter Type Description
owner Component or nil Optional owner of the dialog.

Returns[edit]

ColorDialog — The created color dialog.

Examples[edit]

1 local dialog = createColorDialog()
2 if dialog.execute() then
3   print(string.format("Selected color: %X", dialog.Color))
4 end

See Also[edit]

Main Pages