Lua:Class:Picture
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Picture class: (Inheritence: Object)
WARNING: This page may be unfinished.
Contents
Description[edit]
Container for the Graphic class.
Creation[edit]
- createPicture() : Picture
- Returns an empty picture object.
Properties[edit]
- Graphic
- PNG
- Bitmap
- Jpeg
- Icon
Methods[edit]
- loadFromFile(filename)
- Loads an image from a local file.
- saveToFile(filename)
- loadFromStream(stream[, originalextension])
- Loads a picture from a stream. Note that the stream position must be set to the start of the picture.
- assign(sourcepicture)
- getGraphic()
- getPNG()
- getBitmap()
- getJpeg()
Examples[edit]
-- main interface
local form = createForm()
-- add icon to Form title bar
local pic = createPicture()
pic.loadFromFile("icon.png")
form.Icon = pic.getBitmap()
-- create menu bar for main interface
local menu = createMainMenu(form)
local menu_file = createMenuItem(menu)
menu_file.setCaption("File")
local mi_open = createMenuItem(menu_file)
mi_open.setCaption("Open")
-- add icon to "Open" menu item
local ico_open = createPicture()
ico_open.loadFromFile("data/bitmap/menu/open.png")
mi_open.Bitmap = ico_open.getBitmap()