class MemoryRecordHotkey (Inheritance: Object)
The MemoryRecordHotkey class represents a hotkey attached to a memory record.
It is mainly read-only, except for event properties used for trainer creation.
For custom hotkeys not tied to memory records, use the generic hotkey class.
Properties[edit]
Property
|
Type
|
Description
|
Owner
|
MemoryRecord
|
The memory record this hotkey belongs to (ReadOnly).
|
Keys
|
Table
|
Table containing the key combination for this hotkey.
|
action
|
Integer
|
The action that should happen when this hotkey triggers. See action values below.
|
value
|
String
|
Value used depending on the hotkey type (see action).
|
ID
|
Integer
|
Unique ID of this hotkey (ReadOnly).
|
Active
|
Boolean
|
True if this hotkey will be handled, false if ignored.
|
Description
|
String
|
The description of this hotkey.
|
HotkeyString
|
String
|
The hotkey formatted as a string (ReadOnly).
|
ActivateSound
|
String
|
Tablefile name of a WAV file inside the table to play on activate events.
|
DeactivateSound
|
String
|
Tablefile name of a WAV file inside the table to play on deactivate events.
|
OnHotkey
|
Function(sender)
|
Function called when a hotkey has just been pressed.
|
OnPostHotkey
|
Function(sender)
|
Function called when a hotkey has been pressed and the action has been performed.
|
Action Values[edit]
Constant
|
Value
|
Description
|
mrhToggleActivation
|
0
|
Toggles between active/deactive.
|
mrhToggleActivationAllowIncrease
|
1
|
Toggles between active/deactive. Allows increase when active.
|
mrhToggleActivationAllowDecrease
|
2
|
Toggles between active/deactive. Allows decrease when active.
|
mrhActivate
|
3
|
Sets the state to active.
|
mrhDeactivate
|
4
|
Sets the state to deactive.
|
mrhSetValue
|
5
|
Sets a specific value to the value property.
|
mrhIncreaseValue
|
6
|
Increases the current value with the value property.
|
mrhDecreaseValue
|
7
|
Decreases the current value with the value property.
|
Methods[edit]
Method
|
Parameters
|
Returns
|
Description
|
doHotkey
|
None
|
None
|
Executes the hotkey as if it got triggered by the keyboard.
|
Examples[edit]
-- List all hotkeys for a memory record
local mr = AddressList[0]
for i=0, mr.HotkeyCount-1 do
local hk = mr.Hotkey[i]
print("Hotkey:", hk.HotkeyString, "Action:", hk.action, "Active:", hk.Active)
end
-- Set a function to run when a hotkey is pressed
local hk = mr.Hotkey[0]
hk.OnHotkey = function(sender)
print("Hotkey pressed for:", sender.Owner.Description)
end
-- Execute a hotkey manually
hk:doHotkey()
See also[edit]