Difference between revisions of "Gamecheats:Doom 1"

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(Undo revision 833 by Dark Byte (Talk))
m (Reverted edits by 200.176.13.216 (Talk) to last revision by Dark Byte)
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Gosh, I wish I would have had that information erlaeir!
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==Doom I Cheatcodes==
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Enter the following codes during your game to activate them. words between < and > signify parametres you should provide.
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Example: "''idmus1''" would set the music to level 1.
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NOTE: On some PC's the game won't recognise if you have a QWERTY or an AZERTY keyboard, so you might need to press other buttons to get the right letter.
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Example: "''idkfa''" would by typed as "''idkfq''".
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'''CODE -- EFFECT'''
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{|
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|-
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|iddqd
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|Invincibility
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|-
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|idkfa
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|All weapons, keys, ammo, and 200% armor
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|-
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|idbeholds
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|Berserker strength
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|-
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|idbeholdv
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|Temporary invincibility
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|-
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|idbeholdi
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|Temporary invisibility
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|-
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|idbeholda
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|Full automap
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|-
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|idbeholdr
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|Anti-radiation suit
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|-
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|idbeholdl
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|Light amplification visor
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|-
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|idspispopd or idclip
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|Walk through walls
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|-
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|idchoppers
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|Chainsaw
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|-
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|idclev<episode number><map number>
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|Level select
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|-
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|iddt
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|Toggle full map; full map and objects; normal map (also works in Network play)
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|-
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|idmypos
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|Display coordinates and heading
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|-
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|idmus<level number>
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|Change music to indicated level
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|}

Revision as of 22:11, 24 January 2012

Doom I Cheatcodes

Enter the following codes during your game to activate them. words between < and > signify parametres you should provide. Example: "idmus1" would set the music to level 1.

NOTE: On some PC's the game won't recognise if you have a QWERTY or an AZERTY keyboard, so you might need to press other buttons to get the right letter. Example: "idkfa" would by typed as "idkfq".


CODE -- EFFECT

iddqd Invincibility
idkfa All weapons, keys, ammo, and 200% armor
idbeholds Berserker strength
idbeholdv Temporary invincibility
idbeholdi Temporary invisibility
idbeholda Full automap
idbeholdr Anti-radiation suit
idbeholdl Light amplification visor
idspispopd or idclip Walk through walls
idchoppers Chainsaw
idclev<episode number><map number> Level select
iddt Toggle full map; full map and objects; normal map (also works in Network play)
idmypos Display coordinates and heading
idmus<level number> Change music to indicated level