Difference between revisions of "Auto Assembler:readMem"

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(Related Commands)
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* [[Auto Assembler:registerSymbol|registerSymbol]]
 
* [[Auto Assembler:registerSymbol|registerSymbol]]
 
* [[Auto Assembler:unregisterSymbol|unregisterSymbol]]
 
* [[Auto Assembler:unregisterSymbol|unregisterSymbol]]
* [[Auto Assembler:LUA|LUA]]
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* [[Auto Assembler:LUA ASM|LUA ASM]]
* [[Auto Assembler:ASM|ASM]]
 

Revision as of 21:52, 11 March 2017

Auto Assembler readMem(Address, Size)

Writes the memory at the specified address with the specified size to the current location.

Tip: Use to store the original bytes if the injection location has a changing address that is hard coded in on game or level load. Or if there are code changes with updates when using a shifted aobScan.

Command Parameters

Parameter Type Description
Address string The address or symbol to read
Size integer The number of bytes to read


Examples

SomeSymbol:
readMem(00123ABC, 5)


See also

Related Commands