Difference between revisions of "Auto Assembler:readMem"

From Cheat Engine
Jump to navigation Jump to search
(See also)
(Added clarification on input formats.)
Line 14: Line 14:
 
|Address
 
|Address
 
|string
 
|string
|The address or symbol to read
+
|The address or symbol to read; hexadecimal, unless specified otherwise
 
|-
 
|-
 
|Size
 
|Size
 
|integer
 
|integer
|The number of bytes to read
+
|The number of bytes to read; decimal, unless specified otherwise
 
|}
 
|}
  

Revision as of 12:19, 22 November 2020

Auto Assembler readMem(Address, Size)

Writes the memory at the specified address with the specified size to the current location.

Tip: Use to store the original bytes if the injection location has a changing address that is hard coded in on game or level load. Or if there are code changes with updates when using a shifted aobScan.

Command Parameters

Parameter Type Description
Address string The address or symbol to read; hexadecimal, unless specified otherwise
Size integer The number of bytes to read; decimal, unless specified otherwise


Examples

SomeSymbol:
readMem(00123ABC, 5)
alloc(x,16)
alloc(script,2048)

script:
mov eax,[x]
mov edx,[x+c]
ret

x:
readmem(00410000,16) //place the contents of address 00410000 at the address of X

See also

Related Commands