Difference between revisions of "Auto Assembler:Commands"

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{{DISPLAYTITLE:Auto Assembler - Commands}}
 
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= Auto Assembler Commands =
  
 
This is a list of all the Auto Assembler commands
 
This is a list of all the Auto Assembler commands
  
* [[Auto_Assembler:aobScan|aobScan]]: Will scan the memory for the given array of byte (Wildcards are supported) and places a [[label]] at the first match
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* [[Auto_Assembler:aobScan|aobScan]]: Will scan the memory for the given array of byte (Wildcards are supported) and places a [[Auto_Assembler:label|label]] at the first match
* [[Auto_Assembler:aobScanModule|aobScanModule]]: Will scan the specific module for the given array of byte (Wildcards are supported) and places a [[label]] at the first match
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* [[Auto_Assembler:aobScanModule|aobScanModule]]: Will scan the specific module for the given array of byte (Wildcards are supported) and places a [[Auto_Assembler:label|label]] at the first match
* [[Auto_Assembler:aobScanRegion|aobScanRegion]]: Will scan the specific range for the given array of byte (Wildcards are supported) and places a [[label]] at the first match
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* [[Auto_Assembler:aobScanRegion|aobScanRegion]]: Will scan the specific range for the given array of byte (Wildcards are supported) and places a [[Auto_Assembler:label|label]] at the first match
 
* [[Auto_Assembler:label|label]]: Enables the word labelname to be used as a address
 
* [[Auto_Assembler:label|label]]: Enables the word labelname to be used as a address
 
* [[Auto_Assembler:alloc|alloc]]: Allocates a region of memory with a label that points to it
 
* [[Auto_Assembler:alloc|alloc]]: Allocates a region of memory with a label that points to it
* [[Auto_Assembler:dealloc|dealloc]]: Deallocates a block of memory allocated with [[alloc]]
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* [[Auto_Assembler:dealloc|dealloc]]: Deallocates a block of memory allocated with [[Auto_Assembler:alloc|alloc]]
 
* [[Auto_Assembler:globalAlloc|globalAlloc]]: Will allocate a certain amount of memory and registers the specified name
 
* [[Auto_Assembler:globalAlloc|globalAlloc]]: Will allocate a certain amount of memory and registers the specified name
 
* [[Auto_Assembler:kAlloc|kAlloc]]: Kernal allocate <!-- kalloc(x,size)    x=variable name size=bytes -->
 
* [[Auto_Assembler:kAlloc|kAlloc]]: Kernal allocate <!-- kalloc(x,size)    x=variable name size=bytes -->
 
* [[Auto_Assembler:fullAccess|fullAccess]]: Makes a memory region readable, writable and executable
 
* [[Auto_Assembler:fullAccess|fullAccess]]: Makes a memory region readable, writable and executable
* [[Auto_Assembler:reassemble|reassemble]]:  
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* [[Auto_Assembler:reassemble|reassemble]]: Reassembles the given address, writing at it's declared location.
 
* [[Auto_Assembler:readMem|readMem]]: Read a memory region and writes it at the location this instruction is placed
 
* [[Auto_Assembler:readMem|readMem]]: Read a memory region and writes it at the location this instruction is placed
 
* [[Auto_Assembler:registerSymbol|registerSymbol]]: Adds the symbol to the userdefined symbol list
 
* [[Auto_Assembler:registerSymbol|registerSymbol]]: Adds the symbol to the userdefined symbol list
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* [[Auto_Assembler:include|include]]: Includes another auto assembler file at that spot
 
* [[Auto_Assembler:include|include]]: Includes another auto assembler file at that spot
 
* [[Auto_Assembler:createThread|createThread]]: Will spawn a thread in the process at the specified address
 
* [[Auto_Assembler:createThread|createThread]]: Will spawn a thread in the process at the specified address
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* [[Auto_Assembler:createthreadandwait|createthreadandwait]]: Will spawn a thread in the process at the specified address and waits till it returns
 
* [[Auto_Assembler:loadLibrary|loadLibrary]]: Will inject the specified dll into the target process
 
* [[Auto_Assembler:loadLibrary|loadLibrary]]: Will inject the specified dll into the target process
 
* [[Auto_Assembler:loadBinary|loadBinary]]: Will load a binary file at the specified address
 
* [[Auto_Assembler:loadBinary|loadBinary]]: Will load a binary file at the specified address
* [[Auto_Assembler:struct|struct]]: With STRUCT and ENDSTRUCT you can define an internal structure in your auto assembler script
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* [[Auto_Assembler:struct|struct / endStruct]]: With STRUCT and ENDSTRUCT you can define an internal structure in your auto assembler script
* [[Auto_Assembler:endStruct|endStruct]]: With STRUCT and ENDSTRUCT you can define an internal structure in your auto assembler script
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* [[Auto_Assembler:luaCall|luaCall]]: Executes the given Lua code
* [[Auto_Assembler:luaCall|luaCall]]: Executes the give code a Lua code
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* [[Auto_Assembler:LUA_ASM|{$LUA} / {$ASM}]]: {$LUA} (Lua) and {$ASM} (Assembler) will begine the given parser
* [[Auto_Assembler:LUA_ASM|{$LUA}/{$ASM}]]: {$LUA} (Lua) and {$ASM} (Assembler) will begine the given parser
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* [[Auto_Assembler:STRICT|{$STRICT}]]: {$STRICT} will force label declaration, by throwing an error
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* [[Auto_Assembler:align|align]]: Tells the assembler to align for a given byte size.
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* [[Auto_Assembler:TRY_EXCEPT|{$TRY} / {$EXCEPT}]]: Code between {$TRY} and {$EXCEPT} blocks will jump to the {$EXCEPT} part when an exception happens
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<!-- * [[Auto_Assembler:sharedAlloc|sharedAlloc]]:  -->
 
<!-- * [[Auto_Assembler:sharedAlloc|sharedAlloc]]:  -->
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=== See Also ===
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* [[Assembler:Commands|Assembler Commands]]

Revision as of 20:27, 22 February 2019


Auto Assembler Commands

This is a list of all the Auto Assembler commands

  • aobScan: Will scan the memory for the given array of byte (Wildcards are supported) and places a label at the first match
  • aobScanModule: Will scan the specific module for the given array of byte (Wildcards are supported) and places a label at the first match
  • aobScanRegion: Will scan the specific range for the given array of byte (Wildcards are supported) and places a label at the first match
  • label: Enables the word labelname to be used as a address
  • alloc: Allocates a region of memory with a label that points to it
  • dealloc: Deallocates a block of memory allocated with alloc
  • globalAlloc: Will allocate a certain amount of memory and registers the specified name
  • kAlloc: Kernal allocate
  • fullAccess: Makes a memory region readable, writable and executable
  • reassemble: Reassembles the given address, writing at it's declared location.
  • readMem: Read a memory region and writes it at the location this instruction is placed
  • registerSymbol: Adds the symbol to the userdefined symbol list
  • unregisterSymbol: Removes the symbol from the userdefined symbol list
  • define: Will replace all tokens with the specified name with the text of whatever
  • assert: Will check the memory address for the given bytes
  • include: Includes another auto assembler file at that spot
  • createThread: Will spawn a thread in the process at the specified address
  • createthreadandwait: Will spawn a thread in the process at the specified address and waits till it returns
  • loadLibrary: Will inject the specified dll into the target process
  • loadBinary: Will load a binary file at the specified address
  • struct / endStruct: With STRUCT and ENDSTRUCT you can define an internal structure in your auto assembler script
  • luaCall: Executes the given Lua code
  • {$LUA} / {$ASM}: {$LUA} (Lua) and {$ASM} (Assembler) will begine the given parser
  • {$STRICT}: {$STRICT} will force label declaration, by throwing an error
  • align: Tells the assembler to align for a given byte size.
  • {$TRY} / {$EXCEPT}: Code between {$TRY} and {$EXCEPT} blocks will jump to the {$EXCEPT} part when an exception happens


See Also