Lua:createColorDialog

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<> Reference

function createColorDialog(owner OPTIONAL) : ColorDialog

Creates a ColorDialog.

Call execute() to show the dialog, then read Color when the user confirms the selection.

Function Parameters

Parameter Type Description
owner Component or nil Optional owner of the dialog.

Returns

ColorDialog — The created color dialog.

Examples

1 local dialog = createColorDialog()
2 if dialog.execute() then
3   print(string.format("Selected color: %X", dialog.Color))
4 end

See Also

Main Pages