Lua:getScreenCanvas
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| <> Function function getScreenCanvas() : Canvas |
Returns a Canvas object that can be used to draw or write directly to the screen.
Note: This function is not as useful as it may seem, since drawing directly to the screen is usually temporary and can be overwritten by normal screen updates.
Function Parameters
This function has no parameters.
Returns
Canvas — A Canvas object that can be used to draw or write to the screen.
Examples
local canvas = getScreenCanvas() canvas.TextOut(100, 100, "Hello World")
See also
| Lua |
| Script Engine |