Lua:Class:Picture
Revision as of 14:41, 14 February 2019 by AntumDeluge (talk | contribs) (Update inheritence, description, & methods)
Picture class: (Inheritence: Object)
WARNING: This page may be unfinished.
Contents
Description[edit]
Container for the Graphic class.
Creation[edit]
- createPicture() : Picture
- Returns an empty picture object.
Properties[edit]
- Graphic
- PNG
- Bitmap
- Jpeg
- Icon
Methods[edit]
- loadFromFile(filename)
- Loads an image from a local file.
- saveToFile(filename)
- loadFromStream(stream[, originalextension])
- Loads a picture from a stream. Note that the stream position must be set to the start of the picture.
- assign(sourcepicture)
- getGraphic()
- getPNG()
- getBitmap()
- getJpeg()
Examples[edit]
-- main interface local form = createForm() -- add icon to Form title bar local pic = createPicture() pic.loadFromFile("icon.png") form.Icon = pic.getBitmap()
-- create menu bar for main interface local menu = createMainMenu(form) local menu_file = createMenuItem(menu) menu_file.setCaption("File") local mi_open = createMenuItem(menu_file) mi_open.setCaption("Open") -- add icon to "Open" menu item local ico_open = createPicture() ico_open.loadFromFile("data/bitmap/menu/open.png") mi_open.Bitmap = ico_open.getBitmap()