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- 00:55, 12 December 2011 (diff | hist) (+2) m Auto Assembler Example 1
- 00:54, 12 December 2011 (diff | hist) (0) File:Aa simple ct2.png (uploaded a new version of "File:Aa simple ct2.png": Shows how the manually added address looks in the cheat table) (current)
- 00:54, 12 December 2011 (diff | hist) (+61) N File:Aa simple ct2.png (Shows how the manually added address looks in the cheat table)
- 00:53, 12 December 2011 (diff | hist) (+81) N File:Aa simple ct1.png (Shows adding an address manually using a symbol defined in an autoassemble script) (current)
- 00:52, 12 December 2011 (diff | hist) (+2,249) N Auto Assembler Example 1 (Created page with 'Take the following simple example: <pre> alloc(MyCode, 512) // allocate 512 bytes inside open process and store address in MyCode label(MyData) // MyData is defined later, s…')
- 00:48, 12 December 2011 (diff | hist) (+787) Cheat Engine:Auto Assembler
- 23:59, 11 December 2011 (diff | hist) (+1,431) Lua Basics
- 23:40, 11 December 2011 (diff | hist) (+513) N Lua Basics (Created page with 'LUA interaction is done two main ways in Cheat Engine. First you have the Lua Engine window which you access from "Tools->Lua Engine" (or CTRL+L) in the Memory Viewer, second is…')
- 23:18, 11 December 2011 (diff | hist) (+41) Cheat Engine:Lua (→Cheat Engine Lua Topics)
- 23:15, 11 December 2011 (diff | hist) (+1,434) N Lua Debugging (Created page with '== Lua Debugging == There are functions exposed to LUA that enable scripts to control the debugger: * '''openProcess(name)''' - Open a running process * '''debugProcess()''' - …')
- 22:50, 11 December 2011 (diff | hist) (+151) N Cheat Engine:Lua (Created page with '===Cheat Engine Lua Topics=== * Debugging ===General Lua programming=== * [http://lua-users.org/wiki/TablesTutorial Tables Tutorial]')
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